As you work with color effects, you might find that consistency may be very important. This could be the same look on multiple projects for a client or even consistency throughout one video. In this movie, author Richard Harrington demonstrates how to manage Looks and Lookup Tables (LUTs) in Adobe Premiere Pro.
- We just explored how to create a preset, as well as save an effects preset. But look up tables are a bit trickier. Let me walk you through your options. Remember, you learned earlier that if you wanted to, you can save your adjustments as a cube file for exchange with other systems, or a .look file to take advantage of some of the Adobe specific adjustments like vignette. What we can now do is save those to a location. Let's minimize Premiere for a second.
And you'll notice that I was just putting those in with my exercise files. Well, that's fine for the short term, but you might want to put them in a more organized place. I'll tend to use my Creative Cloud folder, and I'll just go to my assets. Go to files, and you can open this folder. This is a drive that will get synced across your systems. On here, I have made a new folder. You'll see it called LUTS, or Look Up Tables.
If I open that up, you'll see I have many different look up tables stored. In here, I have some that I've created, I've got ones that I've purchased from third party creators, and ones that I've downloaded from camera manufacturers like Sony and Black Magic Design. This'll make it easy to back everything up. In fact, you'll find several different presets available, both on the internet and in manufacturer forums. These look up tables can be useful to jumpstart your creativity, or to allow you to archive specific adjustments that you've created for camera types.
Remember, a look up table can be used for both corrective and stylistic reasons, and not all look up tables will work the same. If you've designed the look up table for one type of shot or camera type, it may not translate exactly to another. For example, don't expect a look up table that you designed for GoPro footage to work when you apply it to DSLR footage. They have different properties to the inherent footage, so you might have to apply an input LUT or a conversion lookup table first. You'll find more about look up tables available in the online library.
The importance here is backing them up. In my case, I'm using a folder on my Creative Cloud drive and this is syncing across all of my computers in my office, plus Macs and PCs. Remember, you also have the ability, if you want, to take advantage. So, if we open this up to see this, you may recall that you can actually collaborate. With a right click, you can choose Creative Cloud and choose collaborate. This will allow you to invite people to the folder.
For example, maybe I want to share my Sony look up tables with people in my office. I can click here and send them a link so they can access it. I can share via Slack for project collaboration, or collaborate. This would allow me to invite other people to actually access these files. Once you've clicked invite, they'll be added. You can give them the ability to just view, or the ability to edit the folder.
Alright, once done, just close that window. I'd also suggest for your own safety, from time to time, back up that folder to removable media, such as a thumb drive that you keep in your desk drawer. Look up tables and LUTS are very small, so taking the time to back them up will ensure that your collection doesn't become lost with time.
This course was created by RHED Pixel. We're honored to host this content in our library.
- Fixing white balance and achieving the proper tone
- Achieving proper tone and restoring the correct saturation
- Sharpening video
- Saving corrections as a Look
- Adjust RGB and use Hue Saturation curves
- Balancing color with color wheels
- Relighting a scene using Lighting Effects
- Stabilizing the exposure
- Changing color and neutralizing color
- Removing grain with After Effects
- Fixing overexposed and underexposed footage
- Adding a vignette or border
- Working with raw video, a .R3D file, and a DPX sequence