Before you can begin to work on media inside of Prelude you're going to need to choose the shots that you want to Ingest. This about Ingest it's quite interesting because to me it implies moving something somewhere, as in taking something somewhere, but in fact you can just link to the original media files if you want to. Now, as it says here I'm going to double-click in the Project Panel and this is gonna bring me to my browser. On the left I've got my drives and my directories, and I've already got my media folder selected on the left so I can see each of the contents that are there, on my desktop in this case, or wherever you put those exercise files.
If I go to my interview with Conan Perez folder, you can see I've got my two views, I've got a List View and an Icon View, and in this view I can scroll down and choose whichever shots I want. Now, Prelude is set up to allow you to ingest only some of the clips in a particular location. There's a tiny little gotcha, if I take this box to say yes, I want to ingest this clip, and then go to a different directory and then click back again, you can see that tick disappears.
That's a little bit frustrating because it would be nice to be able to make multiple selections across multiple directories and you just can't do that with Prelude. If you're ingesting without creating copies or transferring or transcoding, then it's kind of okay because it doesn't take that long. If, for example, I'm gonna select a clip and then hold the Shift key down and click again so that I can get a batch of clips, and the keyboard shortcut to, I have the tick to the box to indicate that you do want to ingest a clip, is "V" for Victor, so I'm gonna press "v" on my keyboard, you can see these clips are now selected.
Now, if I choose ingest without turning on any of these other options, it's super fast. I'm just gonna click the button and you can see here they are, and that's because nothing's really being moved anyway, I'm just creating shortcuts or aliases if you like, to those original media files. I'm just gonna double-click again to go back and, you can see as well, I got this wonderful media browser playback interface, you might be familiar with this from Premiere Pro. If I just hover the mouse, from left or right, over this clip thumbnail, I'm getting the content of the clip displayed.
And it's not super useful here because this media is primarily about what people are saying. So, if I single-click to select this item, I can now drag and drop this little playhead, or I can use the Space bar to put it in stop. - [Clip woman] "And, you know, "they have all these cafes and...". - [Voiceover] And I can use "J", "K" and "L", the "J", "K" and "L" keys on my keyboard give me multiple playback speeds. So, you can actually use each of these thumbnails as a little playback monitor to identify your media.
In fact, they don't have to be that little, I'm just clicking drag up here, you can get really massive little play among those if you want. But what if you only want part of a shot? Now, if I just resize a little fragment, let me scroll this back down a bit again, and this time I'm gonna go into our interview with director Rob Garret. So, let me go one shot here but it's actuallly, it's quite a long one, is about seven minutes or so. And I may not want the entire shot, I may just want to take one part of this.
Well, it's very easy to tell Prelude which part of the shot you want just by using the classic "I" and "O" keys. "I" for in point at the beginning to the part you want, and "O" for an out point. I'm gonna do this pretty randomly just to illustrate but if I press "I" now you can see the highlight, I'll move the playhead over and press "O", so there you go, I've chosen 52 seconds and 23 frames. So again, if I click away and click back again and select I still got this but the selection doesn't work, click away, click back, selection's gone away.
It's kind of funny, some of the information will stay, some of it won't, however notice here I'm going to click Ingest again without using transfer or transcode or anything like that. I'm gonna click Ingest, and you'll see that although this shot, let me go in and update this again, let's see I'm gonna choose, let's leave 53 seconds, 24 frames. I'm gonna click Ingest, and you'll notice if I double-click to open this up, it's actually back to the original 7 minutes and about 20 seconds duration.
The in and out marks do absolutely nothing if you're doing a regular ingest without transcoding or, I suppose concatenating, combining the clips into one big clip. And I suppose the other little gotcha about this workflow is, if I double-click again to go back in, you can only add one in and out mark per clip. Now, this is a, about a 7-minute interview with, perhaps five or 10 questions in it, and I'd really like to break this into multiple pieces and you, well, you can't really, you're gonna have to do this one at a time, transfer, transfer, transfer, and get it into the system in set of parts, if you need to.
In practice, you just won't, you'll take the entire clip in, let me just cancel and open it up, and you'll either use come in markers or you'll create subclips in order to work with those old linking back to the original media file. Like most editors, I would always prefer to have all of the original media and make my choices at the last possible moment, but it is often to say that you are gonna have times where you just don't have enough storage space for the available media, and you're gonna have to make some kind of partial selection and that's, if I double-click again, is exactly what these options are for.
By giving me the option to choose specific items with these tickboxes or, let's say you got five seconds you need from a 1-hour video clip, you might as well use those in and out marks.
Stay tuned for future courses in the series, which will cover the other steps in the workflow, all the way up to the finished music video.
- Keeping media organized
- Ingesting media
- Transcoding on ingest
- Adding metadata like comments and other tags to your clips
- Producing an assembly edit