Join Todd Kopriva for an in-depth discussion in this video Changes in audio tracks and merged clip audio, part of Premiere Pro CS6 New Features Overview.
Premiere Pro CS6 makes audio output much more flexible and powerful. With the addition of adaptive tracks, you can choose how to map source audio to output audio channels in whatever way you wish. Let's see how this works. Begin with the bike race one project open. And click the New Item button and choose Sequence to create a new sequence. Click the Tracks tab and notice that Premiere Pro creates a sequence with audio tracks that match the settings that I used for my last sequence.
Let's use a relatively simple case that still shows how the adaptive tracks work. For master I'll chose multi channel and I'll set the number of channels to four. Notice that I can chose anything from one to sixteen and then for my input tracks I'll remove audio three. Click Minus after selecting it for deletion, and I'll set Audio One to adaptive and Audio Two to adaptive. So, my specific use case here, I'm going to take two stereo audio sources and record the audio from the first one to channels one and two in the master output.
And the audio from track two to channels three and four of the output. So now that I've made these adaptive. I can modify the output channel mappings. I'll click this button here. So for input one I want it to go to output one. Input two to output two. And because my audio is going to be only stereo. I can actually leave three and four alone in this case because only one and two will be taken. But I might as well set it to None just for demonstration purposes. Click OK and now for the next track.
In this case I want input one to go to output three. Notice that it's now going to one and three so I need to deselect one also. Similar for input two, I want it to go to output four. Deselect Two and then select Four. Input three and Input four I don't want actually because I know that these are stereo.
I won't have an input three and an input four but for demonstration sake I'll set these to none. I'll click Open for both of these. This means that these tracks. When they are created in the Timeline panel, will be open or expanded. And I don't want to change the panning or, or balance settings here. I would have things panned to the center. If I wish I can save a preset with these settings, but I won't do that just now.
Click OK to accept these settings. And now, here we have our new sequence, with our new audio track settings. I'll expand the timeline just a little bit to give us some room. And I'll add some audio, so that we can see the results. I'll keep the settings for my sequence.
And I'll drag another shot with audio here. And I'll zoom in a little bit by dragging this end of the zoom bar. And here we can see the audio wave form. For channels one and two, and channels one and two. And notice in our audio meters, we have one, two, three, four channels for our four channel master track.
Let's scroll down to see the Master track. And here, if I click four, I can actually change dynamically the number of channels in the Master track. I'll put it to eight for the moment. And notice that the Audio Meters panel reflects that change instantaneously. If I drag to play a little bit of the audio. Watch the Audio Meters panel. As you saw we had output in one, two, three, and four as specified. If I mute audio two temporarily and drag again, we'll see that audio one was contributing to channels one and two of the output and I will unmute audio two and mute audio one.
And we can see that audio one is contributing to three and four as specified. I'll change the master track back to four as we originally had it. You can also change the channel mapping by clicking this channel mapping button here, but I'll leave it as it is for now. If you want to specify for a clip how the audio channels will be treated. You can right-click or control click on Mac OS, choose Modify, Audio Channels and change the mapping here.
Any changes that you make here will not affect clips that are currently in a sequence. It will only affect sequences that you create after making these changes. Cancel, with one of these clips selected I'll go to the Effect Controls panel. Give ourselves a little bit more room to see the Effect Controls panel. Scroll across till I see it, there it is. Notice that under Audio Effects we have a new intrinsic effect. The Clip panner is now on every audio track.
Similarly we have Channel Volume and Volume Intrinsic. Whereas in Premiere Pro CS 5.5, we would have just seen volume. This gives us the ability to animate panning right here in an intrinsic effect. As you can see, Premier Pro CS6 has made working with audio much more flexible and powerful. So, now you can output audio however you need to.
- User interface improvements
- Importing and sequence setup improvements
- Editing improvements
- Effect improvements
- Performance improvements
- Audio improvements
- Exporting improvements
- Miscellaneous new and removed features