Learn how to zoom in a still image by using multiple panels and cutaways, or by using a single panel and moving the readers eye with your drawing.
- [Narrator] Well, we're already halfway there.…Now that you know about wide shots, full shots,…medium shots to close ups and extreme close ups,…what if you were to use them all…in conjunction with each other?…Aren't we essentially zooming in or zooming out…from our subject?…Yes, we are.…You can see here…that we can slowly focus on the PC or scene.…Here it's our character…and then back the camera out…further up into the sky on this cliff side…and see that people are watching her.…It's a good way to reveal something else in the scene,…but it can be used simply to go up into the sky…and roll those end credits.…
Zooming can also be done with the actual lines you draw…in a single panel rather than using a whole page…or multiple panels to do a slow zoom.…Let me explain.…Here in this panel,…we have this big robot hand with these characters…pulling a guy out of it in the forefront…and that's what we're focusing on,…but obviously after we see that,…our eye goes back into the distance…and sees the rest of that robot,…thus causing an automatic zoom with our own eyes…
Before you can start drawing your comic, you need to know the basics of shot composition and camera angles, and why they're crucial to successfully telling your story on the page. Ben talks about the rule of thirds, wide shots, full shots, medium shots, close-ups, and more. He also demonstrates the importance of following the action in the same direction throughout any given scene. Storyboarding may not always be associated with comics, but the same rules apply. Knowing and understanding these concepts can strengthen your work.
- Storyboarding for film vs. comics
- Understanding aspect ratio
- What is the rule of thirds?
- The types of camera shots within illustrated comic panels
- Zooming and panning in a still image
- The movements of the camera in comics within a scene
- Character placement
- Moving characters through a scene