Join Dennis Meyer for an in-depth discussion in this video Working with your output files, part of Photoshop Variables: Game Production Art.
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- There aren't any exercise files for this video.…I'm going to be working…with the PSDs that I've just exported…in the previous video in this course.…I'd really like to convert these PSD files…into something a little more useable.…In particular, I'd really like to export them as PNG files.…Now there's two ways to export items in Photoshop…in an automative fashion…and I'm gonna show you both of those.…I'm going to come into Photoshop…and choose File, Scripts, Image Processor.…
Now the Image Processor allows us to select…one folder of images, convert them to another format,…and export them to a destination folder.…I'm gonna choose my PSDs folder.…Click open.…And I'm going to choose to save that out…into a different folder.…In this case, I'm going to create a new folder called JPGs.…And click Open.…I'm gonna choose to save this as a JPG…with a quality of 10…and I'm gonna keep everything else the same.…
I'm gonna go ahead and click Run.…And what that will do,…is it will open each of my Photoshop files…and save it out as a JPG.…
In this course, Dennis Meyer shows how to create and manage the artwork for an example card game using Photoshop variables. He'll show how to organize a basic template in Photoshop, assign variables for the text and images, and build an external data source in a Google spreadsheet (taking advantage of calculations and other powerful spreadsheet functions). Then he'll show how to load data into the template, export artwork, and make the template available to others.