See a demonstration of the rule of thirds and its effectiveness for dynamic and visually pleasing compositions, both on screen and on a comic page.
- [Instructor] So as we've discussed, comics don't…necessarily have to adhere to the same aspect ratio…role that film does, 'cause we're not using an actual…camera to tell our story, we can spread our wings and…get a little weird if we want to.…With that being said, we want to stay aware of a certain…rule, it's called the rule of thirds and I'm going to tell…you what that is.…It helps us to create a pleasing composition within…whatever frame or panel shape we use.…But again, we're going to start with the basic storyboard…frame, so let's get that on here.…
So what the rule of thirds is, is basically breaking…up that frame, and again we're talking about a storyboard…frame at the moment, into thirds.…And wherever you see these intersections,…we're going to put a little point, and basically this is where…we want our interesting things to be happening.…So I'm just going to turn this layer down for a second…so that we can work above it, and you can see…what I'm doing.…So here I'm going to show you how to make a pleasing…
Before you can start drawing your comic, you need to know the basics of shot composition and camera angles, and why they're crucial to successfully telling your story on the page. Ben talks about the rule of thirds, wide shots, full shots, medium shots, close-ups, and more. He also demonstrates the importance of following the action in the same direction throughout any given scene. Storyboarding may not always be associated with comics, but the same rules apply. Knowing and understanding these concepts can strengthen your work.
- Storyboarding for film vs. comics
- Understanding aspect ratio
- What is the rule of thirds?
- The types of camera shots within illustrated comic panels
- Zooming and panning in a still image
- The movements of the camera in comics within a scene
- Character placement
- Moving characters through a scene