Join Dennis Meyer for an in-depth discussion in this video Using the exercise files, part of Photoshop Variables: Game Production Art.
- If you have access to the exercise files, you'll be able to follow along using the exact same files that I'll be using in this course. If you don't have access to the exercise files, I'm still going to be explaining what's going on so feel free to follow along using your own files. Briefly, I just want to show you how this is organized. We have sub-folders for each chapter and video. Within a particular folder, we're going to see A Photoshop master, an Excel file, a unicode text file, that we'll be using for importing in to Photoshop, and sometimes we have additional assets that we'll be loading in to our master.
In this course, Dennis Meyer shows how to create and manage the artwork for an example card game using Photoshop variables. He'll show how to organize a basic template in Photoshop, assign variables for the text and images, and build an external data source in a Google spreadsheet (taking advantage of calculations and other powerful spreadsheet functions). Then he'll show how to load data into the template, export artwork, and make the template available to others.