Join Bert Monroy for an in-depth discussion in this video Understanding the basics of reflection, part of Artistic Concepts with Bert Monroy.
Reflections don't have to be that complicated, but they are necessary to make something look like it is a reflective object. Like for instance, this particular scene here, the windows. The windows in the store front are glass. Without reflections, they're not going to look like glass. They're going to look like just big hollow areas where you can kind of look into. Getting real close here, we see that this one. Now this one was done back in 1995, it's actually dated down here. See? 1995. Can see right here there's some perfections in the window. Not very clear. This one's a little clear, but not very clear reflections. It's just kind of an indictation that there's reflections there. There's little light glows and so on.
Well, if we look at an earlier version of that particular image, and we come in real close because here's where we still have our layers intact. There it is, there's this little reflection. We go in here and we see that there are some layers called reflections, right there. There it is. Now, if I look at that layer alone, and let's bring up the opacity, bring it back up. You see how it's just a rough drawing. It's basically, me holding old Nikon camera, taking a picture. Which is what's there, but it didn't have to be that clear. It didn't have to be that detailed because of the fact that. Once it's in the scene, I'm going to bring down the opacity considerably. And it just becomes this little ghost in there, giving you the hint that something's going on.
In some cases, you can just use an existing image. For instance, in this painting here, if we come in close, come in close to this window right here, get in real close. You'll see that what I've actually put in there is that pick and pack painting we just saw a second ago. I simply took it, flipped it horizontally, and stuck it into the window here, and it becomes the reflection. So, you could use a photograph as the reflection or objects within the exact same scene. But basically, the reflection is necessary to make something look like it is in fact glass, or mirror, or whatever it is that's a reflective surface.
- Understanding the vanishing point
- Establishing a light source
- Creating shadows on surfaces
- Creating reflections
- Aligning layers to add and remove objects