Join Ryan Kittleson for an in-depth discussion in this video Setting up Photoshop for 3D printing, part of Photoshop: 3D Printing.
Photoshop has everything you need for 3D printing built in. However, there are some preferences and interface adjustments that can help make things run more smoothly. Let's check it out. The first thing I want to do is set the work space to the 3D preset. Lets go to up the Window menu, go to Workspace. And hit 3D. This basically gives the 3D palettes priority on the right hand side of the screen. Now, we want to make sure that Photoshop is taking advantage of your computer's graphics hardware. So let's go to Edit, and let's scroll down til we can find Preferences.
And let's go over into 3D. I just want to scoot this window over a little bit, so I can see everything. One thing you want to make sure that you've got set is Allow Direct to Screen. Make sure you've got that turned on. Now let's go to the Performance section of the preferences. We want to make sure that Use Graphics Processor is turned on. You also want to make sure your graphics processor is named here. On some computers, you might have a low power integrated graphics processor, and a high powered dedicated graphics card. And Photoshop might only be using the low-powered version.
In this case, you might want to go into your graphics card settings. And make sure that Photoshop is set to use the dedicated graphics card. Unfortunately, I can't show you those steps because they vary considerably from computer to computer. Next let's open up Advanced Settings. Make sure that you've got these first three options set. 30 bit display is not important for what we're doing. Finally, make sure that Drawing Mode is set to Advanced, unless you're getting problems with the other settings. Alright lets click OK, and then OK one more time.
With these settings applied, we're ready to take advantage of Photoshop's 3D capabilities.
In this course, Ryan Kittleson shows you how to import 3D models or create your own right inside Photoshop. You can use texture maps, opacity maps, and bump maps to define the details and then export the models in print-ready formats. The finished models can then be printed at home or through a service like Shapeways.
This course was created by Ryan Kittleson. We're honored to host this training in our library.
- Importing 3D files
- Applying textures for color printing
- Combining multiple models
- Making models hollow
- Printing with various material types
- Printing fine detail