Join Kevin Stohlmeyer for an in-depth discussion in this video Puppet Warp, part of Working with Perspective in Photoshop.
When placing objects that do not have defined straight edges like our posters, you'll have to get creative when adding these objects to a perspective shot. One method to bend your images is to utilize the Puppet Warp. This allows me adjust my image by using a series of pins and treat each section like an armature on a puppet, hence the name. So, here, we have our shot of the alley. And I'm going to add a dancer in here that I want to have jumping in the alley. So, if I go to File > Place or Place Embedded, I'm going to choose the dancer from our Puppet Warp folder.
I've already gone through the effort of masking this out, so all we have to do is place and position her into my image. I'm going to scale this first and position her into my image where I want her to fit. Then hit Enter or Return to accept the position. But the problem is is that I don't like how her arms are extended out and her foot is a little too far. I'm afraid that this is going to look like she should be hitting the wall. So, I'm going to go to Edit > Puppet Warp. Puppet Warp will show up with a mesh that I can turn off very easily, using the Control panel up above called Show Mesh.
I want to start with the mesh on as I add my pins. Simply click to add pins anywhere where you want to have a bendable point for my image. You can also add pins to anchor your object into place as a stopgap to stop it from bending with the rest of the image. Once you have your pins in place, you can experiment. I'm going to turn off Show Mesh, so I can see the original object and start to bend her hand. As I start to bend it, it looks like her arm is kind of bowing around in a unnatural method.
So what I'm going to do here is, instead of looking like she has a rubber arm, I'm going to add a new armature point and try and strengthen that back out. Then, I'm going to come down to her foot, and I'm going to grab her foot and start to bend this as well. If I notice that her foot is bending in an awkward situation, I can go through and add another armature to help bend her leg and straighten it back out. Going through this, I can bend her into almost any position so that she fits within the confines of the alley. Once I'm completed, simply hit Enter or Return.
And then, we'll add it as a smart filter to my smart object.
- Identifying different types of perspective
- Creating a perspective grid in Photoshop
- Cropping and transforming in perspective
- Using lens correction adjustments and Perspective Warp
- Repairing items in perspective with Content-Aware Fill
- Adding elements to perspective shots