Join Uli Staiger for an in-depth discussion in this video Positioning the faucet, part of Learning Photoshop CS5 Extended: 3D.
Now it's time to move the faucet to the perfect position because it's inside the image. It's on his own 3D layer but it's still not in the perfect position, so we have to move it. There are basically two different possibilities of moving it. The first one just comes with the 3D tools. Just click one this one a little bit longer and you can see that we have different possibilities of rotating, rolling, panning, and so on of the object.
Basically, rotating the object, you just grab it, and you just turn it. Of course, you can also roll it. Then you just move it around this axis that goes right through your screen or you have the possibility to slide it like this. Clicking on this part of the 3D tools, you see all these things again. But this time, you don't move the object, you move the camera.
So, there's a difference. Just imagine, you have two lights set on this object. There's a difference if you move the object under these lights or if you move the camera. Because if you move the object, you can see that the lights on the object change. If you move the camera, the lights don't change. This is the most important difference between changing the object and changing the camera. Another possibility of moving or positioning an object, you can see when you go to the 3D window.
Window > 3D, here we go. And you get this window. From left to right, you have four different windows basically in this one. We have the scene, that shows you everything about the 3D scene. We have the meshes. There you can see everything about the meshes, but you can also see this bathtub just has one single mesh. So, there are no more meshes. But these meshes have different materials. Here you can see the materials. This is the brass material.
This is the hot button material, the cold button material, and so on. And on the right side, you can see all the lights. You can also see that Photoshop always brings two lights with each 3D object. We have the Infinite Light 1 and 2. But for now, this is not important. For now, it is important to move it. And moving it is simple, when you use this, the 3D axis. Normally, you can see that already. If you don't see it, just set a little hook here.
If you want to access this button and you can't access it, then this is because you don't have any 3D tool active. Now you can't open it. If you want to open it, just go to any 3D tool. Then you can open this flyout menu and set the little hook on access. So, what exactly can you do with that? First of all, you can move it wherever you want. You can move it inside the image. You can move it here. You can even make it smaller.
But this is a usual size you work with that. If you don't have very much of an experience, this might be an easier way than just holding the whole object because you can do every movement also with this 3D axis. For instance, it's a little bit crooked now our, our faucet. So, if I go with my pen over this circle, then you can see it turns yellow. And now this is the movement I'm going to make.
Just like this. Then you can see it will be better to turn it towards the camera. Then we need this. Then we need that circle and of course we can turn that too. This is probably what we need. And the next thing is we have to lift it up a little bit because its not on the right position. So, I just move my pen over this little arrow and just lift it up. And also, lift it towards the right side. Something like that.
You can even do more with that. You can even make it bigger, the object, because it's still a little bit too small. You just take it by the middle part, and then, if you move it down the pen, it gets smaller. If you move it up, then it gets bigger. Last thing I would like to do is just change the position a little bit like this, because it seems to me this is more what we need, and lift it up again just a little bit like that. And here we go. We've moved the position of the faucet from the middle of the image right to where it belongs.
- Looking at the source images
- Beginning the composition
- Creating layer masks
- Adding a 3D object
- Customizing and rendering the 3D object
- Adding details
- Final adjustments