Join Nigel French for an in-depth discussion in this video Painting with a texture brush, part of Photoshop for Designers: Textures (2011).
This technique is a variant on the techniques that we used in the previous movie.…So I'm not going to be going over exactly how we got to this point with this…layer mask and with this Filter mask.…That's all in the previous movie, but let's with the result that we have…there, take it in a slightly different direction and rather than have the Type…be on the textured background from which the layer mask was derived, let's…have it on a solid background.…Now what you often see with the application of this effect is just the Type on…a solid background.…
And to me that lacks a certain something, because if the Type is really…distressed then surely don't we want some of the texture that's in the Type on…the background as well.…And that's what we're going to look at here.…How do we take that texture that we've already worked into the Type and apply…it to the background?…While there are several ways, but the way that we're going to do it here is by…working with a texture brush.…So this movie would fit just as well in the chapter on brushes as it would on Type.…
- Using render filters
- Applying textures with the Texturizer filter
- Adding noise and film grain
- Matching grain when cloning
- Aging photos
- Blending textures with layer masks
- Applying texture to an uneven surface
- Creating texture brushes
- Building density with brush settings
- Applying texture to type
- Finding, downloading and installing actions
Skill Level Intermediate
Q: In the movie, "Finding, downloading, and installing actions" Nigel directs me to a page at Adobe.com that no longer exists to download a Photoshop action. What happened to it?
1. Patterns Versus Textures
Working with textures6m 52s
2. Using the Render Filters
3. Using the Texture Filters
4. Adding Noise and Grain
5. Aging Photos
6. Combining Textures with Blending Modes and Layer Masks
7. Creating Textures with Artistic and Sketch Filters
8. Creating Sampled Brushes
9. Type and Texture
10. Automating Textures
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