Go through examples and demonstrations of a medium shot in comics, as well as learn how and why they are used.
- [Instructor] Taking our imaginary camera…and moving even closer into the personal space…of our characters, we find ourselves…at medium shots.…Here in medium shots, we're likely to lose…some indications of the background…and the setting other than maybe the color or lighting…because we really want to focus on our characters…and whatever it is they are doing.…If the full shot was about what's happening,…then the medium shot is about reacting to what's happening.…These are typically waist up crops…of our characters focusing more on the face…and their upper torsos,…and it allows us to see more of their emotion…or mannerisms in something like a conversation…or maybe a piece of action…where they're shaking someone back to consciousness,…or maybe just a slight expression…on some character's face that the other character…isn't seeing, but we as the reader are.…
Speaking of emphasizing something…specifically for the reader,…let's move on to close ups.…
Before you can start drawing your comic, you need to know the basics of shot composition and camera angles, and why they're crucial to successfully telling your story on the page. Ben talks about the rule of thirds, wide shots, full shots, medium shots, close-ups, and more. He also demonstrates the importance of following the action in the same direction throughout any given scene. Storyboarding may not always be associated with comics, but the same rules apply. Knowing and understanding these concepts can strengthen your work.
- Storyboarding for film vs. comics
- Understanding aspect ratio
- What is the rule of thirds?
- The types of camera shots within illustrated comic panels
- Zooming and panning in a still image
- The movements of the camera in comics within a scene
- Character placement
- Moving characters through a scene