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- Understanding the axes of motion with a Wacom tablet
- Choosing a brush shape and Bristle Tip
- Adjusting brush angle
- Loading color and control the behavior of the Mixer Brush
- Modifying surface texture
- Simulating the texture of canvas
- Saving tool presets for brushes
- Creating a painting from a photograph
- Painting from scratch with the Mixer Brush
Skill Level Intermediate
With a prepared mixing layer, you can quickly load your brush with visually rich strokes. In this video, we will take a look at putting this technique to work. So where are we? I've now got my mixing layer set up, and I am going to start painting on layer 2, which I want to be sure I'm on. Now, I can go ahead and start sampling colors from these layers. One thing you want to make sure you have turned on is Sample All Layers. The way I am doing this is I am using the front barrel button of my Wacom Pen.
I've mapped the Option or Alt key to that button which is the way you pick up multiple colors in the Mixer brush. So just click down, and now I can start to paint my sky. You can see there is a couple of things going on here. We have color variation within the stroke, and I have also got my Texture turned on, so that the stokes also have some quality of the canvas in them as well, and that's what we want you here. So the combination starts to give you many qualities that you could match up to what you see in our traditional painting.
Okay that's a good start. I am going to do my water. Here's another little trick. Because this is a layer, I can switch, and if I want to just move this over away and center a little more, I can. Again, that's one of the benefits of having things on separate layers is not only does it isolate the painting, but it even means that those elements are movable relative to one another.
Now another little technique I sometimes use in this case is we have applied basic color, but I might add just a little bit of more visual interest into these color fields by taking a second color, and in this case, I am going to take a little darker green yellow kind of in here, and I am going to apply it very lightly so that I am just kind of skipping along the top of my canvas grain. So that I'm not completely replacing the color, but I am actually adding a secondary color over that color field, so that now there is kind of an optical blend that's happening within the viewer's eye.
Same here; I will grab a light color, and I am just going to just add a little visual interest here. In fact, I can even lighten this up. I will just temporally grab a solid color here. But you can see how I'm not replacing the color. I'm just adding a little bit of complexity to the textural element of this. I might want to do this so that my sky has a bit of a pseudo-gradient in it by going from a little more pressure to a little less pressure at the top, so there is a transition in my sky.
Okay, we've got our background. That's a good point to break to a new layer. Each time I can isolate these elements, it is going to make it easier to try things out, as well adjust the location, if I need to. Okay, well now that I've finished my first good layer and created a new one here, this might be a good time to save. You know, I always say, save often, save early. You can avoid headaches later on. I will go to the File menu, go to Save As, and I will put it in my Completed Painting folder, and I am going to call this beach_1.
Okay, we are now going to, on this third layer, I am going to put in a little bit of a distant island, and this is where I am going to switch to my Floppy Opaque. I will just show you a sample of this, quickly. One reason I like this brush is it has got a lot of variation in the stroke. It is all based on kind of the angle. You can see it almost kind of has a sumi brush sort of look, and I like that. There is a very expressive character that occurs with this brush. So I am going to start to introduce a little more detail by using a brush that has a little more character.
This is very mundane kind of just background, and that's all it is intended to be. While the island is intended to be background, too, I may want to just have a little more noticeable character to it. So let's just put an island in here. Where I make little errors like that, I can go in with my eraser and just clean it up. Now that I have that, one thing I might want to do is deal with the color of it.
It is a rather bright color right now, a little bit too much. So if I use the Command+U or Ctrl+U, I can call up my Hue Saturation dialog and here is where I can take down that saturation, maybe darken that a little bit, just play around with it, so I could kind of gets into the look that I want. Something in there looks good, something off in the distance, and definitely some atmospherics happening to it. So I am to a point here now where I have basically used my mixing palette to create some background art, and in the next movie, I am going to move forward, and now we are going to create the foreground elements. And I am going to show you an interesting technique we can take advantage of to make the work look very kind of interesting and complex and yet still have a way to use very loose strokes to create it.