From the course: Sculpting a Creature with ZBrush and Photoshop
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Introduction to using transform tools
From the course: Sculpting a Creature with ZBrush and Photoshop
Introduction to using transform tools
- We now have our color base ready but we don't want our creature to be boring and symmetrical so we have to do something to get him to move around a little bit and really bring life and energy to our monster. The way we achieve this is to pose him in a unique and interesting way. So let's go into ZBrush and use a Transform Tools to bend joints and spines and pose our creature in a way that shows some personality. We'll also do a little cleanup on our guy so that he doesn't lose any of the anatomy or the color that we added in the last few steps. And once we get our character positioned just how we want him, we'll be that much closer to a finished look.
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