- [Narrator] Before we start working with textures, I'll say a few words about finding textures. Beginning with Photoshop CC 2017, a number of texture templates are available to you through the new dialog box. If you come to Photo, you'll see we have a number of texture templates here, and you'll also find some in Art and Illustration. These are templates from Adobe Stock that can be licensed for free. In upcoming movies, I'll give an example of working with two such templates.
There are several websites where you can download free textures. My favorite is Texture Palace. In addition, websites like Creative Market, Flypaper Textures, and Dealjumbo offer paid-for curated collections of textures. There are thousands of textures available on Adobe Stock and other stock websites like Shutterstock and iStock.
Topaz Labs sell a Photoshop plugin called Topaz Texture Effects Two, which includes as part of its package, access to a wide range of textures. I'll be demoing this product later in the course. A free and indispensable Photoshop extension called Adobe Paper Texture Pro comes with a collection of textures which can be combined in an infinite number of ways.
But as well as these resources, you'll want to build your own library of textures. I use Adobe Lightroom to catalog my photos, but you can also use Bridge or Apple Photos or any other image management tool. Wherever you go, there are textures to be found. And because the textures play a supporting role in your design, they are forgiving. The images don't need to be great quality. A phone image is good enough.
So there are some suggestions for sourcing textures. Now let's see how we can incorporate them into our images.
- Sourcing textures
- Add texture with blend modes, masks, and overlays
- Creating texture brushes
- Applying texture with filters