Join Ben Bishop for an in-depth discussion in this video Exercise files and what you should know, part of Learning Graphic Novel Storyboarding.
- [Instructor] While there aren't any exercise files for this course, I did want to provide you with a few files to help get you started thinking out loud with story boards as well as comic panels. Try working and reworking your drawings within a few of these different sized panels, keeping in mind what we will be learning in this course. Feel free to be sketching while you watch and put the techniques to the test.
Before you can start drawing your comic, you need to know the basics of shot composition and camera angles, and why they're crucial to successfully telling your story on the page. Ben talks about the rule of thirds, wide shots, full shots, medium shots, close-ups, and more. He also demonstrates the importance of following the action in the same direction throughout any given scene. Storyboarding may not always be associated with comics, but the same rules apply. Knowing and understanding these concepts can strengthen your work.
- Storyboarding for film vs. comics
- Understanding aspect ratio
- What is the rule of thirds?
- The types of camera shots within illustrated comic panels
- Zooming and panning in a still image
- The movements of the camera in comics within a scene
- Character placement
- Moving characters through a scene