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- Preparing your form study for texturing
- Adding dark and light side textures
- Making rounded textures with the Warp tool
- Creating photographic crenellations
- Using Levels and Curves for color correction
- Adding photographic elements
- Relighting details
- Adding glows, smoke, and flames
Skill Level Beginner
- [Voiceover] In this video tutorial, Texturing, the fourth of my five part series the Fundamentals of Digital Matte Painting, I'll show you how to texture your castle using photographic reference that you will distort, relight, and color correct. If you're doing the full Fundamentals of Digital Matte Painting series with me, you'll have completed a form study in the previous section and you should work over that. If you're just joining this section to learn more about color correction and using photographic textures to enhance your matte paintings, that's great too.
You can work over my form study if you like. We will first add a base texture to our castle, then color correct the base, then add photographic reference to our project that we will relight and color correct. Finally, we'll add glows and special effects to enhance our final project. So let's get started.