Join Jesse Freeman for an in-depth discussion in this video Designing within constraints, part of UX Design for Developer Tools.
- [Instructor] Let's talk about designing…within constraints.…Whenever you're designing a UI,…there are constraints to take into consideration.…When it comes to developer tools,…those constraints may be more limiting.…For the most part,…developer tools usually exist inside of another IDE.…For example, in Photoshop,…you can create custom development tools via JavaScript.…There are some built-in tools,…and while each one uses…the existing UI elements of Photoshop itself,…the windows you create have hard limitations.…
Usually these tool UI layouts…are also constrained to simply complete the task at hand.…Let's take a look at the Batch tool.…This tool is designed…to automate applying a particular action to a set of images.…As you can see, the window is at a fixed resolution.…There's no way to scale this tool at all.…
All the UI is similar to the rest of Photoshop,…since this is borrowing UI elements…that exist as part of the Photoshop IDE.…Each task, though, is organized and broken up into steps.…The Play task allows you to set actions.…
Released
8/17/2017- The interface of a developer tool
- Designing within constraints
- The Pixel Vision 8 user interface
- Creating a common UX language
- Standardizing UI components
- Designing for small resolutions
- Adding toolbars and action bars
- Setting limits for simplicity
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Video: Designing within constraints