Join David Mattingly for an in-depth discussion in this video Defining the light side, part of Digital Matte Painting: 3 Tone.
In this section we're going to define the direction of light and…select all of the surfaces on the castle that face that light.…If you're doing your own castle and…following along with this project to understand…the basic concepts, please light your castle from either the left or right side.…If your structure is lit from the front or back,…there is much less opportunity to establish form in the project.…It's true…that many great map paintings are backlit,…but that's a more advanced lighting solution…that requires a full understanding of the…basics before it can be successfully mastered.…
So let's choose a direction of light for this castle and…I want you to actually mark it in your Photoshop file.…Create a new layer and name this layer Direction of Light.…You also need to indicate the angle…of the light.…If I light this castle from a low raking angle like this.…We'll get a very different shadow pattern than if…I light it from a higher angle like this.…Draw sun symbol to remind yourself this is the primary direction of light.…
This course is part 3 in David's Digital Matte Painting Essentials series. Go back to Digital Matte Painting Essentials 2: Perspective, part 2, to recreate the castle drawing he uses in this course, or if you simply want to learn more about form, you can use the example provided in the exercise files.
- Selecting the silhouette
- Find the dark sides and light sides in the drawing
- Using mask-holding layers
- Examining the light and dark sides of rounded surfaces
- Looking at the cores
- Adding cast shadows
- Separating surfaces with final darks
- Adding ambient occlusion