Join Nigel French for an in-depth discussion in this video Creating a woodgrain effect with Fibers, part of Photoshop for Designers: Filters.
Here, I'm going to show how to create this simple wood texture from scratch using the Fibers filter and the Liquefy filter. I'm going to start with a new document, and I'm going to use a web size of 1280x1024. I want to make sure that my foreground color and background color are set to a dark brown and a light brown respectively. These are the colors that the Fibers filter is going to use. So if you need to change your foreground color, come over to your Swatches panel.
We'll have that one as the foreground, and then hold down the Cmd key. Click on a light brown to choose your background color so that we can make this texture continuously editable. I'm going to convert my Background layer to a Smart Object. And then, come to the Filter menu and choose Render Fibers. You can see there it's using the foreground background color. I can determine the type of grain using the strength and the Variance sliders. I'm going to go with a variance of 40 and a strength of 10. To make the grain less uniformly vertical, I'm now going to apply the Liquify filter.
When you first come to Liquify, it probably doesn't look like this. It looks like this because this is how I was last using it. I'm going to reset this filter box to its default settings by holding down the Cmd key and the clicking on the Default button. You'll probably arrive at liquify looking like this. I'm now going to check Advanced mode, and the tool I want is the Twirl tool. I can change my brush size. I'm going to go to a bigger brush by pressing my right bracket, and then just work on that grain, just twirl it around a bit. And you will find that in places, it's going to come away from the edges. That's okay.
We're going to fix that in the next step. To introduce some knots into the wood might go down to a smaller brush size, and then work on those areas a bit more intentively. To fix the problem of the image coming away from the edges, we can switch to our Reconstruct tool. And just paint over those edges to restore them to how they were. Click OK, and there we have our wood grain effect. And just to reiterate, we have applied this to a Smart Object. So, if there's anything about this that we need to change, we can do so very easily.
I can revisit Fibers, and we'll get this message telling me that the Liquify filter currently stacked on top will not be visible. That's fine. I can change the variance and the strength, and I can also if necessary revisit the Liquify filter as well.
- Understanding the importance of Smart Filters
- Sharpening with filters
- Creative use of filter blend modes
- Painting in the effect of a filter using filter masks
- Combining filters
Skill Level Intermediate
2. Sharpening: What Every Designer Needs to Know
3. Blurring for Effect
4. Artistic Filters
5. Brush Strokes Filters
6. Working with the Distort Filters
7. Effective Use of the Pixelate Filters
8. Using the Render Filters
9. Creative Use of the Sketch Filters
10. Working with the Stylize Filters
11. Using the Texture Filters
13. Applying Camera Raw as a Filter
12. Creative Use of the "Big" Filters
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