Join Nigel French for an in-depth discussion in this video Creating a shatter effect, part of Photoshop for Designers: Textures (2011).
So in this first of a series of movies about working with sample brushes I'm…going to be creating or re-creating this dramatic shatter image and this is…going to be derived from this picture of a shattered window on which I've…really forces the contrast and makes the shatter areas almost white and the…background pretty much black.…Something to bare in mind when creating sample brushes is that there is a…maximum size of 2500 pixels square.…The images that we're going to be working with here are about 1200 pixels at…there maximum dimension.…
When you are working with a sample brush, typically you want to work with it you…want to paint with it at the resolution that you sampled at.…Some textures will be more for giving and you can go smaller, few will allow you…to go to larger and get a good result.…So I am going to come to the Select menu and to Color Range and pretty much…what it gives me is what I want, so I'm just going to click OK to that I now…have an active selection and I am going to come to the Edit menu and down to…
- Using render filters
- Applying textures with the Texturizer filter
- Adding noise and film grain
- Matching grain when cloning
- Aging photos
- Blending textures with layer masks
- Applying texture to an uneven surface
- Creating texture brushes
- Building density with brush settings
- Applying texture to type
- Finding, downloading and installing actions
Skill Level Intermediate
Q: In the movie, "Finding, downloading, and installing actions" Nigel directs me to a page at Adobe.com that no longer exists to download a Photoshop action. What happened to it?
1. Patterns Versus Textures
Working with textures6m 52s
2. Using the Render Filters
3. Using the Texture Filters
4. Adding Noise and Grain
5. Aging Photos
6. Combining Textures with Blending Modes and Layer Masks
7. Creating Textures with Artistic and Sketch Filters
8. Creating Sampled Brushes
9. Type and Texture
10. Automating Textures
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