Use the Clouds and Emboss filters in conjunction with 3D meshes to create planets.
- [Instructor] In this example I am going to use…some texture filters and some simple 3D features…to render these planets.…Moving to my starting state, I'm beginning with a layer…of solid color fill that is black.…And above this, I will add an empty layer.…So to create the first of my planets,…I'll come to the 3D menu, and choose New Mesh From Layer…and then Mesh Preset, Sphere.…
So I now have a 3D layer, and I want to open…in a separate document, the Sphere Material.…So I'll come and double click on Sphere Material.…I have a blank layer, I'm going to convert this blank layer…to a smart object, so I can apply filters to it,…in a non-destructive way and in a way…that I can revisit the amount of those filters.…I'll come to the Filter menu,…and I should point out just before I do this…that my foreground and background colors are the default,…black and white.…
If you need to reset them, press D.…So Filter, Render, Clouds.…So I now have this abstract fractal noise.…If you want to re-render the clouds,…just double click on the Clouds smart filter.…
- Sourcing textures
- Add texture with blend modes, masks, and overlays
- Creating texture brushes
- Applying texture with filters
Skill Level Intermediate
1. Apply Texture with Blend Modes, Layer Masks, and Clipping Masks
2. Apply Texture with Brushes
3. Apply Texture with Filters
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