Join Nigel French for an in-depth discussion in this video Combining Photoshop with Illustrator to create a sample brush, part of Photoshop for Designers: Textures (2011).
In this example we are going to create a sample brush from this picture of a…spider web and we are going to have Illustrator help Photoshop out in the…creation of this brush.…Then we are going to use this brush to create an image like this one where we…put this spider web over this bowl of fruit, the original image looks like that.…I am going to start out in Illustrator where I'll go to the File menu and choose…Place and the file I want is in the Chapter 8 folder.…
Spiderweb_begin okay now here what we are going to do is we are going to live trace this.…But we are not just going to live trace it, we are going to live trace it and we…will see the result is not quite what we want.…So we are going to take advantage of the fact that this is a linked file,…based upon the feedback that we get from live trace will go back to Photoshop…make a few modifications, come back and see them update in Illustrator with the live trace.…Then we are going to copy the result back to Photoshop sample that as a brush,…
- Using render filters
- Applying textures with the Texturizer filter
- Adding noise and film grain
- Matching grain when cloning
- Aging photos
- Blending textures with layer masks
- Applying texture to an uneven surface
- Creating texture brushes
- Building density with brush settings
- Applying texture to type
- Finding, downloading and installing actions
Skill Level Intermediate
Q: In the movie, "Finding, downloading, and installing actions" Nigel directs me to a page at Adobe.com that no longer exists to download a Photoshop action. What happened to it?
1. Patterns Versus Textures
Working with textures6m 52s
2. Using the Render Filters
3. Using the Texture Filters
4. Adding Noise and Grain
5. Aging Photos
6. Combining Textures with Blending Modes and Layer Masks
7. Creating Textures with Artistic and Sketch Filters
8. Creating Sampled Brushes
9. Type and Texture
10. Automating Textures
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