From the course: Digital Matte Painting: 4 Texturing
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Color basics - Photoshop Tutorial
From the course: Digital Matte Painting: 4 Texturing
Color basics
Let's talk about the different properties that make up any color. And those are hue, saturation and luminosity. First is hue, which is what color family does the tone belong to. Yellow, orange, red, green, blue and so on. Second is saturation, which refers to the amount of hue in the selection. If you have a lot of green in a sample, you'll have a very saturated green. If you have just a little green in a sample, you'll have a very desaturated green. Gray is the absence of any hue. And by definition is completely desaturated, and the absence of a hue. Third is luminosity, which can also be called value. It refers to the relative lightness or darkness of a sample, without regard to the hue or saturation. In this example, each of these samples are the same luminosity. Although the top samples are a very saturated orange. Well the bottom samples are a completely desaturated gray. Finally, the words hue and color, are often used interchangeably, But they technically mean different things.…
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Contents
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Why did we wait so long to use photographic textures?1m 55s
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Prepping the form study for texturing5m 32s
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Transfer modes9m 4s
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Color basics4m 45s
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Creating a stone texture3m 26s
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Adding the dark side's base texture3m 57s
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Adding the light side's base texture3m 40s
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Rounded textures and the Warp tool6m 33s
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Websites for matte painting reference5m 13s
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