Go through examples and demonstrations of a close up shot in comics, as well as learn how and why they are used.
- [Narrator] A close up shot gets us even closer, still,…to whatever it is we're trying to show.…These shots are usually cropped to show…only the neck up of a character,…or maybe it's not even the character, maybe it's a hand…from that character and we're also seeing the environment…as well as a full shot of a secondary character.…Maybe you are closing in on a character as they're giving…a very emotional speech, and again, leaving room…on the side there for those word balloons.…Or maybe this character is listening to an emotional speech…and you really want to see that reaction on their face.…
The idea is to get close and make your viewer really feel…what the character is feeling.…As I mentioned before, you're not always only showing…a character's face and it's not only about the emotion…that we're seeing in their expression, but sometimes…on the objects within that scene.…We're going to get even closer on those objects…in the next movie, extremely close.…
Before you can start drawing your comic, you need to know the basics of shot composition and camera angles, and why they're crucial to successfully telling your story on the page. Ben talks about the rule of thirds, wide shots, full shots, medium shots, close-ups, and more. He also demonstrates the importance of following the action in the same direction throughout any given scene. Storyboarding may not always be associated with comics, but the same rules apply. Knowing and understanding these concepts can strengthen your work.
- Storyboarding for film vs. comics
- Understanding aspect ratio
- What is the rule of thirds?
- The types of camera shots within illustrated comic panels
- Zooming and panning in a still image
- The movements of the camera in comics within a scene
- Character placement
- Moving characters through a scene