Join Nigel French for an in-depth discussion in this video Blending texture from a pattern fill, part of Photoshop for Designers: Textures (2011).
Here we have a fictional record cover, remember records and this record has been…played so many times that you can see its outline coming through the record…cover and that's what we're going to do using some texture and we're going to do…that using a Pattern Fill layer.…So I'm going to switch over to our starting file which looks like this.…It's just a very simple piece constructed with several Shape layers.…First of all, I'm going to add a layer of Noise just to give a bit of texture to…these jigsaw pieces in the foreground.…
Let's call it Noise.…I'm going to make the Blend mode of this Overlay, Fill with…Overlay-neutral color.…That's going to look like that and it's looking like that because it's inside…the group, I need to drag it outside the group and now it's having no visual…effect whatsoever, because it's a Overlay neutral gray and I'm now going to come…to the Filter menu and choose Noise> Add Noise and let's add quite a lot,…probably more and I would really about I just want to make sure that you can see…
- Using render filters
- Applying textures with the Texturizer filter
- Adding noise and film grain
- Matching grain when cloning
- Aging photos
- Blending textures with layer masks
- Applying texture to an uneven surface
- Creating texture brushes
- Building density with brush settings
- Applying texture to type
- Finding, downloading and installing actions
Skill Level Intermediate
Q: In the movie, "Finding, downloading, and installing actions" Nigel directs me to a page at Adobe.com that no longer exists to download a Photoshop action. What happened to it?
1. Patterns Versus Textures
Working with textures6m 52s
2. Using the Render Filters
3. Using the Texture Filters
4. Adding Noise and Grain
5. Aging Photos
6. Combining Textures with Blending Modes and Layer Masks
7. Creating Textures with Artistic and Sketch Filters
8. Creating Sampled Brushes
9. Type and Texture
10. Automating Textures
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