Join Nigel French for an in-depth discussion in this video Applying texture to type with layer effects, part of Photoshop for Designers: Textures (2011).
In the previous movie we saw how we can combine our own photographic textures…with Type, in this movie we're just going to remind ourselves that we have a…lot of preset textures already in Photoshop and we shouldn't overlook these…because they can sometimes be very useful and they're certainly very easy and quick to apply.…And we would apply them through the layer Effects.…I had a whole title Photoshop for Designers:…layer Effects in the lynda.com Training Library.…I highly recommend that you check that out, there are some very interesting tips…and techniques in there.…
But for now, I just want to point out a couple of options that relate to…applying texture to your layer, in this case to our Type.…So I have here four letters on separate layers, they all have the same…layer effects, there is one slight difference, they all have a different…texture applied to them.…I'm going to go to the T and mainly what I'm talking about here is this option…Bevel and Emboss>Texture, this is going to allow you to take a predefined…
- Using render filters
- Applying textures with the Texturizer filter
- Adding noise and film grain
- Matching grain when cloning
- Aging photos
- Blending textures with layer masks
- Applying texture to an uneven surface
- Creating texture brushes
- Building density with brush settings
- Applying texture to type
- Finding, downloading and installing actions
Skill Level Intermediate
Q: In the movie, "Finding, downloading, and installing actions" Nigel directs me to a page at Adobe.com that no longer exists to download a Photoshop action. What happened to it?
1. Patterns Versus Textures
Working with textures6m 52s
2. Using the Render Filters
3. Using the Texture Filters
4. Adding Noise and Grain
5. Aging Photos
6. Combining Textures with Blending Modes and Layer Masks
7. Creating Textures with Artistic and Sketch Filters
8. Creating Sampled Brushes
9. Type and Texture
10. Automating Textures
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