Join Nigel French for an in-depth discussion in this video Adding texture to type using clipping masks, part of Photoshop for Designers: Textures (2011).
We've seen the application of texture to type in a number of other movies in…this title, but there are a number of techniques that I haven't yet dealt with,…so we have this separate chapter specifically working with Type and Texture.…I'm going to begin with this very easy, very effective, very pleasing technique…of making a texture layer fill the type letter forms.…It's so shockingly simple you'll love it.…It's just making it into a clipping mask, all I need to is put that above…the Type layer, holding down the Option or the Alt key and click, and the…texture fills the type.…
Let's do this from Scratch.…Here we are in the starting state.…I have my type on top off a layer of texture, on top of this picture of rust,…and at the bottom I just have a layer of Solid Black.…So the first thing I'll need to do is move the Texture layer above the Type,…then I need to clip the Texture layer to the type.…I can either do this through the menus right there using the keyboard shortcut…Command+Option+G or Ctrl+Alt+G or, and this is the way I tend to do it;…
- Using render filters
- Applying textures with the Texturizer filter
- Adding noise and film grain
- Matching grain when cloning
- Aging photos
- Blending textures with layer masks
- Applying texture to an uneven surface
- Creating texture brushes
- Building density with brush settings
- Applying texture to type
- Finding, downloading and installing actions
Skill Level Intermediate
Q: In the movie, "Finding, downloading, and installing actions" Nigel directs me to a page at Adobe.com that no longer exists to download a Photoshop action. What happened to it?
1. Patterns Versus Textures
Working with textures6m 52s
2. Using the Render Filters
3. Using the Texture Filters
4. Adding Noise and Grain
5. Aging Photos
6. Combining Textures with Blending Modes and Layer Masks
7. Creating Textures with Artistic and Sketch Filters
8. Creating Sampled Brushes
9. Type and Texture
10. Automating Textures
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