Join Nigel French for an in-depth discussion in this video Adding cracks, part of Photoshop for Designers: Textures (2011).
Here we are going to add some spidery cracks to the emulsion of that image just…in the corners and this is the finished version right here.…This is going to be achieved by applying a combination of filters starting off…with the Render Clouds filter and then following that up with Crystallize and…the thirdly Accented Edges.…We can see the result over here and then it also involves changing the Blend…mode to Soft Light and limiting the extent of the effect by painting on the…Filter Mask that comes with the Smart Filter layer.…
So I am now going to switch over to our work in progress and create a new layer…above what's currently the top layer, the stains layer.…I am going to hold down my Alt key or Option key as I do that, so that I…can name this layer.…And before I do anything to it, I am going to convert it for Smart Filters.…Then I am going to make sure that black is my foreground color, white is my…background color because the Render Clouds uses your foreground, background…colors to randomly generate some noise.…
- Using render filters
- Applying textures with the Texturizer filter
- Adding noise and film grain
- Matching grain when cloning
- Aging photos
- Blending textures with layer masks
- Applying texture to an uneven surface
- Creating texture brushes
- Building density with brush settings
- Applying texture to type
- Finding, downloading and installing actions
Skill Level Intermediate
Q: In the movie, "Finding, downloading, and installing actions" Nigel directs me to a page at Adobe.com that no longer exists to download a Photoshop action. What happened to it?
1. Patterns Versus Textures
Working with textures6m 52s
2. Using the Render Filters
3. Using the Texture Filters
4. Adding Noise and Grain
5. Aging Photos
6. Combining Textures with Blending Modes and Layer Masks
7. Creating Textures with Artistic and Sketch Filters
8. Creating Sampled Brushes
9. Type and Texture
10. Automating Textures
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