From the course: Deke's Techniques (2018-2021)
791 The White Walker begins
From the course: Deke's Techniques (2018-2021)
791 The White Walker begins
just so you have a chance to see it inside the context of Photoshop, I'm going to switch over to the starter image here, which comes to us from the Dreamstime Image Library, about which you can learn more and get some great deals at Dreamstime.com/deke.php. Alright, I'm going to press the backspace key, delete key on a Mac, to get rid of that URL. and so I'm going to convert the background to an independent layer by double clicking on it, and I'll just go ahead and name this layer after it's ID number inside the Dreamstime library, and I'll click OK. Alright, now, I want to convert this guy to an indestructible smart object, and so armed with the rectangular marquee tool, up here near the top of the tool box, I'll right click anywhere inside the image window and choose convert to smart object. Now, this image is awfully high key, which makes the kid look pretty harmless, and so I'm going to increase the contrast dramatically by going up to the filter menu and choosing camera raw filter. Now notice, you can see here that this is a black and white image, which is why the profile is set to monochrome, which means that we don't have any white balance control, because there is no color, once again, and vibrance and saturation are also dim. So I'm going to start things off by cranking up the contrast value, and I'm going to take it up to plus 50, like so, and then I'll take the highlights value down to negative 30, and I'll take the shadows value down to negative 30 as well. And these are just values I came up with through trial and error, but you can see that the image has a little more heft. Now I'll increase the contrast around the edges by cranking up the clarity value to it's absolute maximum of plus 100, and you can see that that gives us some gritty detail. And then I'll sink the shadows using the dehaze value right here. I'm going to go ahead and take it up to plus 50. This image doesn't really have any haze of course, but dehaze has other purposes as we're seeing right here. It really deepens the shadow detail, and it does so in a different way than the shadows value. Alright, now, I want to make sure that my white background is absolutely white, that'll make him easier to mask later on down the line, and so just so I can see what I'm doing, I'll press and hold the alt key, or the option key on a Mac, and I'll crank up the whites value, and you can see at about 36, I lose the background. It turns absolutely white, but I want to make it super white, so I'll go ahead and take it up to plus 50, and that way as I say, it'll be really easy to mask. And then, I'll go ahead and press the alt key, or the option key on a Mac, and drag this black slider triangle to the left, which may surprise you, because I'm already clipping a ton of blacks here. But I want to clip even more, I want this image to look highly graphical indeed, so I'm going to take it down to negative 30. So notice if I release the alt key, or the option key on a Mac, I see the actual image, if I press and hold the key, then I see where the blacks are clipping. Alright, that's all I'm going to do inside this filter, and so I'll just go ahead and click OK to apply my changes, and as you can see, we now have a camera raw smart filter listed here inside the layers panel. Now we're going to end up with an awful lot of layers inside this image, I do not need this filter mask, it's just cluttering things up, so I'll right click on it, and choose delete filter mask to get rid of it. Alright, now, I want to liquefy this guy, and the reason is, ultimately he's got two much chin. And I want to make him a little bit more gaunt looking, and also if you take a look at pictures of the Night King, who's the leader of the White Walkers, he's got a much different looking nose. And so what I want to do is change the shape of this kid's face, by going to the filter menu and choosing liquefy, but do not do that. I hope you didn't follow along with that instruction just now, because what's going to happen is this. Basically you're going to get an error message that tells you that the liquefy filter works much better in the RGB mode than it does in the grayscale mode. then you can get in there and modify various facial details, for example, I want to tilt the eye, and so I'm going to look out for that little message right there, and then I'm going to drag this eye downward, and I'll go over to this guy and drag it downward as well. And notice that the eyes options automatically pop open, and you can see these tilt values. And I came up with a left eye tilt value of negative 50, and a right eye tilt value of negative 20, so you can modify the two eyes independently of each other. Now, I want to take his nose and make it as wide as possible. So I'll go ahead and drag this guy until I see a nose width value of 100, which is as big as it gets. And then I want to take his nose downward. So I'm going to drag it down like so, and that gives me a minimum nose height value of negative 100. Alright, now I want to take away any hint of a smile at this point, so notice that I've got a little rotate cursor next to the mouth, and I can drag it all the way down, at which point I will see a smile value of negative 100, and I'm going to go ahead and scroll farther down, so that we can see these face shape options in just a moment, and I'm going to move down here to the jawline control, and I'll drag it inward, and notice I can make him more gaunt looking, I don't want to take him quite that far, in fact, I'm looking for a jawline value right there of negative 40. And notice if I hover my cursor here, I can see face width, and so I'll just go ahead and make his face a little narrower, and in the end I came up with a face width value of negative 20, for those of you who want to get the same effect. Now that just gets us part the way there, notice that this guy still has his massive chin, good for him, but it's not going to work for our White Walker, so I'll go ahead and grab that forward warp tool, which I just call the warp tool, because there's no such thing as the backward warp tool. And I'll go ahead and twirl close all these face aware liquefy options, and I want to increase the size of my cursor quite dramatically, I'm going to take it up to 1000, like so, actually I'm going to take it up to 1500 and I'm doing that by pressing the right bracket key, and then I'll just go ahead and drag this guy's features down. And then, I'll go ahead and switch over here to the bloat tool, and I'll make it a little bigger as well by pressing the right bracket key, and then I'll just click a little bit in order to bloat that nose, and I might increase the size of the bridge of the nose as well. Anyway, I spent a fair amount of time on this, as you might imagine, so I went ahead and saved my mesh settings, and you can load them up by twirling open the load mesh options right here, clicking on the load mesh button, and then locating this file Snow zombie.msh, and clicking on the open button, which will go ahead and repeat the exact settings that I applied. And as you might see here, I worked on the nostrils as well, I lifted them up, and again, I was going after a kind of Night King look. Alright, now, I'll go ahead and click OK in order to apply those modifications, and a great thing about applying liquefy as a smart filter is you can go back and adjust your changes any time you like and adjust your changes any time you like by double clicking on the word liquefy by double clicking on the word liquefy here inside the layers panel. here inside the layers panel. Alright, now I want to turn this guy blue, Alright, now I want to turn this guy blue, and I'm going to do that by clicking on the little FX icon and I'm going to do that by clicking on the little FX icon down here at the bottom of the layers panel, down here at the bottom of the layers panel, and choosing color overlay. and choosing color overlay. And as you can see, Photoshop is already showing me And as you can see, Photoshop is already showing me my previous settings, but let me show you my previous settings, but let me show you what those look like, I'll go ahead and click what those look like, I'll go ahead and click on the little color swatch, I came up on the little color swatch, I came up with a hue value of 205 degrees, with a hue value of 205 degrees, which is just a little bit on the green side of blue, which is just a little bit on the green side of blue, we've got a saturation of 30%, so it's a pale blue, we've got a saturation of 30%, so it's a pale blue, and the brightness is cranked up to 100%. and the brightness is cranked up to 100%. Alright, I'll go ahead and click OK, Alright, I'll go ahead and click OK, I changed the blend mode next to color, I changed the blend mode next to color, so that we're colorizing the image, so that we're colorizing the image, and I went ahead and cranked the opacity value and I went ahead and cranked the opacity value up to 100%, after which I'll go ahead and click OK up to 100%, after which I'll go ahead and click OK in order to apply that change. in order to apply that change. Alright, now just so you can see Alright, now just so you can see what we've been able to accomplish here, what we've been able to accomplish here, I'm going to turn off the smart filters I'm going to turn off the smart filters here inside the layers panel, that's the original guy, here inside the layers panel, that's the original guy, albeit a little bit blue, as you can see right here, albeit a little bit blue, as you can see right here, and this is how he looks after a few modifications and this is how he looks after a few modifications using the camera raw filter and liquefy, using the camera raw filter and liquefy, both applied as editable smart filters both applied as editable smart filters here inside Photoshop. here inside Photoshop.
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
- 669_custom_QR.zip
- 670_more_QR.zip
- 671_hidden_circles.zip
- 673_shade_panels.zip
- 672_more_rectangles.zip
- 674_cafe_wall.zip
- 675_skewed_walls.zip
- 676_magic_checkers.zip
- 677_magic_dots.zip
- 678_reverse_illusion.zip
- 679_illusion_decor.zip
- 680_more_gizmos.zip
- 681_connect_gizmos.zip
- 682_wifi_symbol.zip
- 683_bluetooth_logo.zip
- 684_trajan_color.zip
- 685_trajan_AIcc.zip
- 686_stylistic_PsCC.zip
- 687_stylistic_AIcc.zip
- 688_grad_molecules.zip
- 689_sharper_moles.zip
- 690_smart_cules.zip
- 691_explore_cules.zip
- 692_blend_cules.zip
- 693_high_pass_cules.zip
- 694_cell_pattern.zip
- 695_hemoglobin.zip
- 696_edgy_cells.zip
- 697_springy_cells.zip
- 698_accordian_letters.zip
- 699_skew_blends.zip
- 700_cross_blends.zip
- 701_slice_blend.zip
- 702_blend_distort.zip
- 703_dynamic_roughen.zip
- 704_fish_twist.zip
- 705_dynam_bgnd_1.zip
- 706_dynam_bgnd_2.zip
- 707_quieter_art.zip
- 708_disintegration.zip
- 709_more_flakes.zip
- 710_mask_ashes.zip
- 711_flakes_to_ash.zip
- 712_note_tool.zip
- 713_contour_map.zip
- 714_contour_grad.zip
- 715_contour_arb.zip
- 716_contour_riff.zip
- 717_smooth_contour.zip
- 718_contour_cash.zip
- 719_color_of_money.zip
- 720_AI_adjust.zip
- 721_computer_key.zip
- 722_key_type.zip
- 723_faux_hedcut.zip
- 724_hedcut_lines.zip
- 725_color_hedcut.zip
- 726_ET_moon.zip
- 727_ET_trees.zip
- 728_ET_TRex.zip
- 729_global_glow.zip
- 730_content_aware.zip
- 731_space_portal.zip
- 732_enhance_portal.zip
- 733_rushing_stars.zip
- 734_AIcc_puppet.zip
- 735_puppet_tricks.zip
- 736_complex_puppet.zip
- 737_puppet_shortcut.zip
- 738_pentagons.zip
- 739_reinhardt.zip
- 740_kershner.zip
- 741_james_pentagon.zip
- 742_rice_pentagons.zip
- 743_stein_pentagon.zip
- 744_15th_pentagon.zip
- 745_tessellate_15.zip
- 746_pentatiles.zip
- 747_mod_pattern.zip
- 748_complement_tiles.zip
- 749_image_pattern.zip
- 750_pattern_fit.zip
- 751_candy_keeper.zip
- 752_keeper_text.zip
- 753_monster_movie.zip
- 754_mono_halftone.zip
- 755_word_haunted.zip
- 756_cheat_letters.zip
- 757_alt_adjust.zip
- 758_scuba_mono.zip
- 759_backscatter.zip
- 760_sample_outside.zip
- 761_Ps_vector_logo.zip
- 762_trans_shapes.zip
- 763_photo_logo.zip
- 764_high_res_snow.zip
- 765_enhance_snow.zip
- 766_snowflake_bokeh.zip
- 767_mandala_ps.zip
- 768_mandala_pattern.zip
- 769_mandala_dots.zip
- 770_mandala_color.zip
- 771_mandala_final.zip
- 772_AI_trim_view.zip
- 773_AI_presentation.zip
- 774_global_edits.zip
- 775_global_control.zip
- 776_freeform_grads.zip
- 777_freeform_lines.zip
- 778_freeform_gotcha.zip
- 779_great_white.zip
- 780_sharper_shark.zip
- 781_vibrance_sat.zip
- 782_vib_sat_sharp.zip
- 783_hedcut_action.zip
- 784_action_actions.zip
- 785_color_lines.zip
- 786_combine_lines.zip
- 787_clip_to_group.zip
- 788_color_outside.zip
- 789_flip_horizontal.zip
- 790_white_walker.zip
- 791_walker_begins.zip
- 792_digital_shave.zip
- 793_deep_wrinkles.zip
- 794_deep_brows.zip
- 795_pale_lips.zip
- 796_glowing_blue.zip
- 797_lifeless_pupils.zip
- 798_cold_gloomy.zip
- 799_brittle_flakes.zip
- 800_trans_shapes.zip
- 801_range_mask.zip
- 802_flip_photo.zip
- 803_actual_dream.zip
- 804_augment_dream.zip
- 805_smart_distortions.zip
- 806_blend_distortions.zip
- 807_star_negative.zip
- 808_star_pattern.zip
- 809_shaded_stars.zip
- 810_grad_pattern.zip
- 811_pattern_fade.zip
- 813_gobstopper.zip
- 814_gobpattern.zip
- 815_galignment.zip
- 816_etched_lines.zip
- 817_blend_pattern.zip
- 818_cubical_holes.zip
- 819_grad_pattern.zip
- 820_iso_arrows.zip
- 821_position_tips.zip
- 822_fill_gaps.zip
- 823_cartoon_teeth.zip
- 824_triangle_eye.zip
- 825_add_windows.zip
- 826_perfect_tessellate.zip
- 827_triangle_tunnels.zip
- 828_triangles_pattern.zip
- 829_colorful_triangles.zip
- 830_recolor_triangles.zip
- 831_rainbow_blends.zip
- 832_pattern_blends.zip
- 833_imposs_trident.zip
- 834_shade_trident.zip
- 835_opposing_grads.zip
- 836_trident_shadows.zip
- 837_impossible_hex.zip
- 838_impossible_lattice.zip
- 839_Joan_Miro.zip
- 840_watercolor_wash.zip
- 841_Miro_signature.zip
- 842_Photoshop_Miro.zip
- 843_enlarge_Miro.zip
- 844_Miro_Peele.zip
- 845_color_Us.zip
- 846_red_rorschach.zip
- 847_finish_Us.zip
- 848_CAF_fails.zip
- 849_turkey_2019.zip
- 850_trace_hand.zip
- 851_articulated_hand.zip
- 852_colorful_hand.zip
- 853_paint_fingernails.zip
- 854_paint_turkey.zip
- 855_turkey_feathers.zip
- 856_drop_shadow.zip
- 857_Ps_iPad_1.zip
- 858_Ps_iPad_2.zip
- 859_Ps_iPad_3.zip
- 860_iPad_Sidecar.zip
- 861_Adobe_Fresco.zip
- 862_Fresco_halftones.zip
- 863_live_brushes.zip
- 864_oil_paint.zip
- 865_Fresco_masks.zip
- 866_repurpose_mask.zip
- 867_vector_brush.zip
- 868_fresco_ps.zip
- 869_auto_color.zip
- 870_ACR_pano.zip
- 871_correct_pano.zip
- 872_diffusion.zip
- 873_simplify_2020.zip
- 874_fill_gaps.zip
- 875_posterize.zip
- 876_paint_bucket.zip
- 877_nonD_poster.zip
- 878_dynamic_poster.zip
- 879_filmstrip.zip
- 880_awful_awesome.zip
- 881_rembrandt.zip
- 882_recolor_freeform.zip
- 883_recolor_group.zip
- 884_over_under.zip
- 885_dev_over_under.zip
- 886_3D_metal_star.zip
- 887_heavy_metal.zip
- 888_wonder_poster.zip
- 889_wonder_displace.zip
- 890_wonder_woman.zip
- 891_metadata_template.zip
- 892_edit_metadata.zip
- 893_quilt_warp.zip
- 894_warp_object.zip
- 895_gopro_images.zip
- 896_content_aware.zip
- 897_gopro_combo.zip
- 898_blend_vignette.zip
- 899_photo_painting.zip
- 900_cue_ball.zip
- 901_pool_ball.zip
- 902_stripe_ball.zip
- 903_transform_each.zip
- 904_recolor_pool.zip
- 905_pool_cues.zip
- 906_rotate_cues.zip
- 907_repeat_face.zip
- 908_rainbow_faces.zip
- 909_mask_lips.zip
- 910_single_many.zip
- 911_symmetrical_mask.zip
- 912_colorize_grads.zip
- 913_mask_grads.zip
- 914_lantern_type1.zip
- 915_lantern_type2.zip
- 916_lantern_type3.zip
- 917_blend_steps.zip
- 918_blended_blends.zip
- 919_reverse_order.zip
- 920_pattern_colors.zip
- 921_blend_pattern.zip
- 922_polygons.zip
- 923_equil_triangle.zip
- 924_mercedes.zip
- 925_star_ring.zip
- 926_perfect_star.zip
- 927_lets_review.zip
- 928_basic_shapes.zip
- 929_triangle_man.zip
- 930_paint_grads.zip
- 931_adv_grads.zip
- 932_trans_vectors.zip
- 933_free_distort.zip
- 934_dynamic_fx.zip
- 935_cats_eye.zip
- 936_cat_iris.zip
- 937_primitives.zip
- 938_zig_zag.zip
- 939_dynamic_hilight.zip
- 940_reptile_scales.zip
- 941_shade_eye.zip
- 942_variable_shade.zip
- 943_dragon_eye.zip
- 945_single_thumbnail.zip
- 946_ai_home.zip
- 947_unlock_object.zip
- 948_unlock_icon.zip
- 949_line_tool.zip
- 950_broken_candy.zip
- 951_candy_rhino.zip
- 952_wrap_pattern.zip
- 953_ice_shadows.zip
- 954_illustrator_ipad.zip
- 955_pencil_points.zip
- 956_ipad_blob.zip
- 957_ipad_pen.zip
- 958_grads_repeats.zip
- 959_color_grading.zip
- 960_grading_tricks.zip
- 961_blend_balance.zip
- 962_font_height.zip
- 963_camera_profile.zip
- 964_JPEG_raw.zip
- 965_match_detail.zip
- 966_Ps_line_tool.zip
- 967_troubleshoot_line.zip
- 968_blend_vectors.zip
- 969_curve_line.zip
- 970_point_glyphs.zip
- 971_area_glyphs.zip
- 972_snap_glyphs.zip
- 973_snap_letterform.zip
- 974_glyph_shape.zip
- 975_glyph_pen.zip
- 976_playing_cards.zip
- 977_scale_shape.zip
- 978_card_suits.zip
- 979_enhance_path.zip
- 980_power_symbol.zip
- 981_huge_artboard.zip
- 982_new_artboard.zip
- 983_triceratops.zip
- 984_pen_tricks.zip
- 985_round_corner.zip
- 986_draw_round.zip
- 987_reshape_round.zip
- 988_AI_brushed.zip
- 989_AI_rivets.zip
- 990_blend_grad.zip
- 991_binoculars.zip
- 992_blue_halo.zip
- 993_bi_aberrations.zip
- 994_hide_shapes.zip
- 995_subwoofer.zip
- 996_deep_cone.zip
- 997_gradient_frame.zip
- 998_hex_screws.zip
- 999_thats_all.zip
Contents
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767 Mandala patterns in Photoshop CC 20191m
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768 Painting a free-form mandala pattern9m 5s
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769 Painting mandala-style dot patterns6m 56s
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770 Coloring your mandala pattern7m 48s
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771 The final full-color mandala6m 27s
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772 Illustrator CC 2019 new preview mode1m 1s
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773 Illustrator CC 2019 presentation mode3m 21s
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774 Global edit in Illustrator CC 20196m 30s
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775 Applying a global edit from the control panel4m 8s
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776 Freeform gradients in Illustrator CC 20198m 29s
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777 Freeform gradients: Points versus lines8m 10s
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778 Freeform gradient limitations6m 29s
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779 Crop and develop a great white shark8m 54s
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780 Sharpening your great white shark6m 11s
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781 Low vibrance and high saturation9m 3s
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782 Vibrance, saturation, and sharpness9m 11s
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783 Actioning a full-color hedcut in Photoshop1m
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784 Recording an action to play all actions9m 37s
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785 Draw something, color the outlines8m 46s
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786 Combining multiple works of line art7m 3s
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787 Group your line art, clip to the group4m 9s
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788 Coloring outside your line art in Photoshop6m 32s
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789 Flip horizontal view in Photoshop CC 20191m
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790 Creating a White Walker in Photoshop1m 59s
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791 The White Walker begins9m 25s
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792 Giving a guy a digital shave in Photoshop3m 58s
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793 Carving deep wrinkles or scars into skin8m 37s
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794 Shading the White Walker’s deep-set brows6m 21s
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795 Creating pale, lifeless lips in Photoshop5m 57s
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796 Giving your White Walker glowing blue eyes10m 46s
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797 Adding some creepy lifeless pupils6m 40s
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798 Adding a cold and gloomy background12m 18s
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799 Adding cold and brittle snowflakes6m 25s
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800 Using the Transparency Shapes Layer option5m 29s
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801 Combining a radial filter with a range mask8m 35s
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802 Flipping a photograph in Camera Raw6m 20s
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803 An actual dream effect, in Photoshop14m 37s
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804 Augmenting your Photoshop dream8m 45s
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805 Applying distortions as Smart Filters6m 37s
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806 Combining distortions with blend modes10m 5s
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807 Drawing a 24-sided star in negative space12m 48s
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808 Making your star a repeating hex pattern8m 27s
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809 Shading your star pattern in Illustrator6m 57s
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810 Creating a gradient pattern in Illustrator4m 31s
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811 Making one pattern fade into another6m 23s
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812 Welcome to my seamlessly repeating summer1m 35s
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813 Drawing a cubical gobstopper in Illustrator14m 55s
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814 Creating a pattern of gobstoppers7m 23s
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815 Aligning your many gobstoppers5m 54s
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816 Blending line textures in Illustrator12m 58s
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817 Combining object blends with a pattern8m 40s
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818 Carving cubical holes into cubical objects9m 52s
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819 Nesting gradients inside a pattern5m 36s
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820 Drawing 3D isometric arrows in Illustrator7m 33s
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821 Positioning the tips of your arrows7m 17s
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822 Filling in the gaps in a repeating pattern8m 50s
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823 Drawing cartoon teeth aligned to the hair5m 50s
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824 Drawing a triangular cartoon eye8m 6s
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825 Adding windows to the houses pattern10m 46s
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826 Creating a perfectly tessellating pattern4m 32s
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827 Op art experiment 4: Triangle tunnels6m 58s
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828 Expressing your triangles as a hex pattern7m 18s
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829 Adding color to your triangle tunnels7m 55s
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830 Recoloring your triangle tunnels3m 20s
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831 Creating rainbow gradients with blends6m 18s
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832 The downside of using blends in patterns3m 35s
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833 Drawing an impossible trident in Illustrator9m 49s
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834 Shading an impossible trident with gradients4m 3s
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835 Painting paths with opposing gradients13m 51s
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836 Adding impossible shadows in Illustrator6m 42s
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837 Drawing an impossible hex object14m 8s
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838 Creating impossible latticework5m 46s
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839 Painting like Joan Miró in Adobe Sketch9m 46s
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840 Painting a watercolor wash background8m 23s
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841 Signing your artwork like Joan Miró4m 17s
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842 Opening your Sketch artwork in Photoshop9m 1s
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843 Enlarging your Miró to poster size11m 5s
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844 What if Joan Miró had met Jordan Peele?14m 10s
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845 Coloring your terrifying Miró/“Us” scene11m 47s
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846 Painting a Rorschach background9m 22s
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848 What to do when Content-Aware Fill fails?10m 4s
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847 Finishing your “Us” artwork in Photoshop10m 35s
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849 Hand turkey 20191m 56s
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850 Tracing your actual hand on an iPad10m 6s
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851 Drawing a highly articulated hand9m 50s
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852 Adding color to your hand-drawn hand12m 33s
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853 Painting your hand-drawn fingernails9m 3s
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854 A hand becomes a Thanksgiving hand turkey9m 6s
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855 Painting the turkey’s tail feathers13m 30s
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856 What’s wrong with this drop shadow?11m 14s
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857 Introducing Photoshop for the iPad13m 6s
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858 Photoshop for the iPad: Part 29m 13s
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859 Photoshop for the iPad: Part 310m 17s
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