From the course: Deke's Techniques (2018-2021)
763 Adding a photo element to your vector logo
From the course: Deke's Techniques (2018-2021)
763 Adding a photo element to your vector logo
- Hey gang, this is Deke McClellan. Welcome to Deke's Techniques. Now last week, you may recall, we created an entirely vector based logo inside Photoshop. This week we're going to replace that stylized background with a photographic image. Just to demonstrate how versatile this concept is. Now I should say that the most recent version of Photoshop CC includes this thing called a Frame Tool, which allows you to draw rectangular frames the way you might inside, let's say InDesign, and then you can plop an image inside of it. But if you're a professional user, you'll still want to stick with clipping masks as we're going to do inside of this movie. I should also say that we are going to scale this artwork because it's made largely of vectors, we're going to scale it to any size we like using the image size command, and because it offers the interpolation method of Preserve Details 2.0, it's going to do a better job than you can do inside of either InDesign or Illustrator. Here, let me show you exactly how it works. Alright, here's the photographic reveal, just so you have a chance to see it onscreen. And this is the entirely vector based logo, which has a file name of nothing but vectors.psd I just want you to see that. It'll come up in just a moment. And so I'm going to switch over to this photographic image from the DreamsTime image library, about which you can learn more and get some great deals at dreamstime.com/deke.php Notice that the yard layer is selected here inside the Layers Panel. And in recent versions of Photoshop CC you can copy an independent layer, just by going up to the Edit menu and choosing the Copy command, or you can press Control+C or Command+C on the Mac. In older versions of the software you would first need to go the Select menu and choose All, and then go to the Edit menu and choose Copy. Alright, so with that image in the clipboard, I'll go ahead and return to the Edit menu and choose the Paste command or you could just press Control+V, or Command+V on the Mac. And notice that I've set the image so it's the exact same width as my logo file, but it's not quite as tall, and so I'll switch to the Move tool, which I can get by pressing the V key, and I'll go ahead and drag this guy upward so it snaps to the top of the canvas. I want to make sure that the first value in that heads up display reads zero, so that I'm dragging straight up and down. And if necessary you can go ahead and press and hold the Shift key. Alright now obviously, I don't want this yard layer to be in front of the door or the edge layers, I want it to behind, like so, but I also want to clip it into the sky layer. Currently the lawn layer is in the way, but if I move the lawn layer on top of the yard layer, that would be a problem as well. So what I need to do is take both yard and lawn, so I'll click on one, and shift click on the other, and group them both inside the sky layer, so that the sky is serving as a clipping mask. And you can do that with both of those layers selected by going into the Layer menu and choosing Create Clipping Mask. So notice the yard and the lawn layers are selected, the sky layer is not. And that goes ahead and takes both of them and puts them inside the sky layer, as we're seeing here. Alright, now the great thing about this approach is that everything but the photograph is a vector. And so we can scale this artwork to any size we like. By going up to the Image menu and choosing the image size command, and if you like you can make that dialog box a whole lot larger as well. So you want to make sure that the Resample checkbox is turned on. And that the width and height values are linked together. Then go ahead and switch to whatever unit of measure you like. I'll go with inches. Notice right now, this thing only measures eight and a third inches wide, but I can change it to 48 inches if I want to. So my image dimensions are going to jump, and notice how far, they're going to jump to 576%. Well in that case, you might want to switch the interpolation option, here, from automatic to, if you got it, Preserve Details 2.0, which is the best way to work. Now it's only going to affect the photographic image, the vector based shape layers, and the text layer are going to scale without any interpolation whatsoever. You really don't need to worry about reduced noise. And if you want, you can try to locate where in the world the image is here inside this preview. I might just go ahead and zoom out a bunch of times until it appears. There it is. It's not really going to be representative though. Because it's going to show the text and shape layers as if they're being interpolated. Just bear that in mind. In any event, just go ahead and click OK. Now, I'm not sure I recommend you necessarily doing this along with me, unless you're really dedicated to this process, because it's very possible it's going to take a long time depending on the speed of your machine. This machine is actually pretty darned speedy. And yet as you can see, we're still hung up here on the progress bar. Alright, when it completes I'll press Control+0, or Command+0 on the MAC to zoom out, and you can see that I'm zoomed all the way out to 4.35%, so I'm way out here. I'm just going to press and hold the Z key in order to get the zoom tool on the fly, and then I'll drag to the right like so, until I get to about a hundred percent, and if I release the mouse button before I release the Z key, then I'll spring back to my Move tool, and you can see that we have some very sharply defined type, indeed. And all the vectors are also very sharp. Now, the photographic image is going to appear to have suffered a little bit, and it's going to start getting gummy, but bear in mind that we just interpolated the heck out of it and this is still better than InDesign or Illustrator would do, because neither of them would attempt to interpolate the image at all. They would just go ahead and grow the pixels. Alright, so I'll go ahead and press Shift+F in order to enter the full screen mode, and I'll press Control or Command+0 to fit the image onscreen. And that is how you add a native pixel based photographic element to your otherwise scalable vector based logo here inside Photoshop. Alright, now some of you are probably thinking, "Gosh, Deke, It's December for heaven's sake!" And now your voice might not crack like that, but that's what you're thinking. Which is why in deference to the holidays, I'm going to show you how to take this wintry image and we're going to add some high resolution synthetic snow inside Photoshop, and we will not be doing so using a combination of ad noise and Gaussian blur. We're going to be doing something much, much better. Deke's Techniques, each and every week. Keep watching.
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
- 669_custom_QR.zip
- 670_more_QR.zip
- 671_hidden_circles.zip
- 673_shade_panels.zip
- 672_more_rectangles.zip
- 674_cafe_wall.zip
- 675_skewed_walls.zip
- 676_magic_checkers.zip
- 677_magic_dots.zip
- 678_reverse_illusion.zip
- 679_illusion_decor.zip
- 680_more_gizmos.zip
- 681_connect_gizmos.zip
- 682_wifi_symbol.zip
- 683_bluetooth_logo.zip
- 684_trajan_color.zip
- 685_trajan_AIcc.zip
- 686_stylistic_PsCC.zip
- 687_stylistic_AIcc.zip
- 688_grad_molecules.zip
- 689_sharper_moles.zip
- 690_smart_cules.zip
- 691_explore_cules.zip
- 692_blend_cules.zip
- 693_high_pass_cules.zip
- 694_cell_pattern.zip
- 695_hemoglobin.zip
- 696_edgy_cells.zip
- 697_springy_cells.zip
- 698_accordian_letters.zip
- 699_skew_blends.zip
- 700_cross_blends.zip
- 701_slice_blend.zip
- 702_blend_distort.zip
- 703_dynamic_roughen.zip
- 704_fish_twist.zip
- 705_dynam_bgnd_1.zip
- 706_dynam_bgnd_2.zip
- 707_quieter_art.zip
- 708_disintegration.zip
- 709_more_flakes.zip
- 710_mask_ashes.zip
- 711_flakes_to_ash.zip
- 712_note_tool.zip
- 713_contour_map.zip
- 714_contour_grad.zip
- 715_contour_arb.zip
- 716_contour_riff.zip
- 717_smooth_contour.zip
- 718_contour_cash.zip
- 719_color_of_money.zip
- 720_AI_adjust.zip
- 721_computer_key.zip
- 722_key_type.zip
- 723_faux_hedcut.zip
- 724_hedcut_lines.zip
- 725_color_hedcut.zip
- 726_ET_moon.zip
- 727_ET_trees.zip
- 728_ET_TRex.zip
- 729_global_glow.zip
- 730_content_aware.zip
- 731_space_portal.zip
- 732_enhance_portal.zip
- 733_rushing_stars.zip
- 734_AIcc_puppet.zip
- 735_puppet_tricks.zip
- 736_complex_puppet.zip
- 737_puppet_shortcut.zip
- 738_pentagons.zip
- 739_reinhardt.zip
- 740_kershner.zip
- 741_james_pentagon.zip
- 742_rice_pentagons.zip
- 743_stein_pentagon.zip
- 744_15th_pentagon.zip
- 745_tessellate_15.zip
- 746_pentatiles.zip
- 747_mod_pattern.zip
- 748_complement_tiles.zip
- 749_image_pattern.zip
- 750_pattern_fit.zip
- 751_candy_keeper.zip
- 752_keeper_text.zip
- 753_monster_movie.zip
- 754_mono_halftone.zip
- 755_word_haunted.zip
- 756_cheat_letters.zip
- 757_alt_adjust.zip
- 758_scuba_mono.zip
- 759_backscatter.zip
- 760_sample_outside.zip
- 761_Ps_vector_logo.zip
- 762_trans_shapes.zip
- 763_photo_logo.zip
- 764_high_res_snow.zip
- 765_enhance_snow.zip
- 766_snowflake_bokeh.zip
- 767_mandala_ps.zip
- 768_mandala_pattern.zip
- 769_mandala_dots.zip
- 770_mandala_color.zip
- 771_mandala_final.zip
- 772_AI_trim_view.zip
- 773_AI_presentation.zip
- 774_global_edits.zip
- 775_global_control.zip
- 776_freeform_grads.zip
- 777_freeform_lines.zip
- 778_freeform_gotcha.zip
- 779_great_white.zip
- 780_sharper_shark.zip
- 781_vibrance_sat.zip
- 782_vib_sat_sharp.zip
- 783_hedcut_action.zip
- 784_action_actions.zip
- 785_color_lines.zip
- 786_combine_lines.zip
- 787_clip_to_group.zip
- 788_color_outside.zip
- 789_flip_horizontal.zip
- 790_white_walker.zip
- 791_walker_begins.zip
- 792_digital_shave.zip
- 793_deep_wrinkles.zip
- 794_deep_brows.zip
- 795_pale_lips.zip
- 796_glowing_blue.zip
- 797_lifeless_pupils.zip
- 798_cold_gloomy.zip
- 799_brittle_flakes.zip
- 800_trans_shapes.zip
- 801_range_mask.zip
- 802_flip_photo.zip
- 803_actual_dream.zip
- 804_augment_dream.zip
- 805_smart_distortions.zip
- 806_blend_distortions.zip
- 807_star_negative.zip
- 808_star_pattern.zip
- 809_shaded_stars.zip
- 810_grad_pattern.zip
- 811_pattern_fade.zip
- 813_gobstopper.zip
- 814_gobpattern.zip
- 815_galignment.zip
- 816_etched_lines.zip
- 817_blend_pattern.zip
- 818_cubical_holes.zip
- 819_grad_pattern.zip
- 820_iso_arrows.zip
- 821_position_tips.zip
- 822_fill_gaps.zip
- 823_cartoon_teeth.zip
- 824_triangle_eye.zip
- 825_add_windows.zip
- 826_perfect_tessellate.zip
- 827_triangle_tunnels.zip
- 828_triangles_pattern.zip
- 829_colorful_triangles.zip
- 830_recolor_triangles.zip
- 831_rainbow_blends.zip
- 832_pattern_blends.zip
- 833_imposs_trident.zip
- 834_shade_trident.zip
- 835_opposing_grads.zip
- 836_trident_shadows.zip
- 837_impossible_hex.zip
- 838_impossible_lattice.zip
- 839_Joan_Miro.zip
- 840_watercolor_wash.zip
- 841_Miro_signature.zip
- 842_Photoshop_Miro.zip
- 843_enlarge_Miro.zip
- 844_Miro_Peele.zip
- 845_color_Us.zip
- 846_red_rorschach.zip
- 847_finish_Us.zip
- 848_CAF_fails.zip
- 849_turkey_2019.zip
- 850_trace_hand.zip
- 851_articulated_hand.zip
- 852_colorful_hand.zip
- 853_paint_fingernails.zip
- 854_paint_turkey.zip
- 855_turkey_feathers.zip
- 856_drop_shadow.zip
- 857_Ps_iPad_1.zip
- 858_Ps_iPad_2.zip
- 859_Ps_iPad_3.zip
- 860_iPad_Sidecar.zip
- 861_Adobe_Fresco.zip
- 862_Fresco_halftones.zip
- 863_live_brushes.zip
- 864_oil_paint.zip
- 865_Fresco_masks.zip
- 866_repurpose_mask.zip
- 867_vector_brush.zip
- 868_fresco_ps.zip
- 869_auto_color.zip
- 870_ACR_pano.zip
- 871_correct_pano.zip
- 872_diffusion.zip
- 873_simplify_2020.zip
- 874_fill_gaps.zip
- 875_posterize.zip
- 876_paint_bucket.zip
- 877_nonD_poster.zip
- 878_dynamic_poster.zip
- 879_filmstrip.zip
- 880_awful_awesome.zip
- 881_rembrandt.zip
- 882_recolor_freeform.zip
- 883_recolor_group.zip
- 884_over_under.zip
- 885_dev_over_under.zip
- 886_3D_metal_star.zip
- 887_heavy_metal.zip
- 888_wonder_poster.zip
- 889_wonder_displace.zip
- 890_wonder_woman.zip
- 891_metadata_template.zip
- 892_edit_metadata.zip
- 893_quilt_warp.zip
- 894_warp_object.zip
- 895_gopro_images.zip
- 896_content_aware.zip
- 897_gopro_combo.zip
- 898_blend_vignette.zip
- 899_photo_painting.zip
- 900_cue_ball.zip
- 901_pool_ball.zip
- 902_stripe_ball.zip
- 903_transform_each.zip
- 904_recolor_pool.zip
- 905_pool_cues.zip
- 906_rotate_cues.zip
- 907_repeat_face.zip
- 908_rainbow_faces.zip
- 909_mask_lips.zip
- 910_single_many.zip
- 911_symmetrical_mask.zip
- 912_colorize_grads.zip
- 913_mask_grads.zip
- 914_lantern_type1.zip
- 915_lantern_type2.zip
- 916_lantern_type3.zip
- 917_blend_steps.zip
- 918_blended_blends.zip
- 919_reverse_order.zip
- 920_pattern_colors.zip
- 921_blend_pattern.zip
- 922_polygons.zip
- 923_equil_triangle.zip
- 924_mercedes.zip
- 925_star_ring.zip
- 926_perfect_star.zip
- 927_lets_review.zip
- 928_basic_shapes.zip
- 929_triangle_man.zip
- 930_paint_grads.zip
- 931_adv_grads.zip
- 932_trans_vectors.zip
- 933_free_distort.zip
- 934_dynamic_fx.zip
- 935_cats_eye.zip
- 936_cat_iris.zip
- 937_primitives.zip
- 938_zig_zag.zip
- 939_dynamic_hilight.zip
- 940_reptile_scales.zip
- 941_shade_eye.zip
- 942_variable_shade.zip
- 943_dragon_eye.zip
- 945_single_thumbnail.zip
- 946_ai_home.zip
- 947_unlock_object.zip
- 948_unlock_icon.zip
- 949_line_tool.zip
- 950_broken_candy.zip
- 951_candy_rhino.zip
- 952_wrap_pattern.zip
- 953_ice_shadows.zip
- 954_illustrator_ipad.zip
- 955_pencil_points.zip
- 956_ipad_blob.zip
- 957_ipad_pen.zip
- 958_grads_repeats.zip
- 959_color_grading.zip
- 960_grading_tricks.zip
- 961_blend_balance.zip
- 962_font_height.zip
- 963_camera_profile.zip
- 964_JPEG_raw.zip
- 965_match_detail.zip
- 966_Ps_line_tool.zip
- 967_troubleshoot_line.zip
- 968_blend_vectors.zip
- 969_curve_line.zip
- 970_point_glyphs.zip
- 971_area_glyphs.zip
- 972_snap_glyphs.zip
- 973_snap_letterform.zip
- 974_glyph_shape.zip
- 975_glyph_pen.zip
- 976_playing_cards.zip
- 977_scale_shape.zip
- 978_card_suits.zip
- 979_enhance_path.zip
- 980_power_symbol.zip
- 981_huge_artboard.zip
- 982_new_artboard.zip
- 983_triceratops.zip
- 984_pen_tricks.zip
- 985_round_corner.zip
- 986_draw_round.zip
- 987_reshape_round.zip
- 988_AI_brushed.zip
- 989_AI_rivets.zip
- 990_blend_grad.zip
- 991_binoculars.zip
- 992_blue_halo.zip
- 993_bi_aberrations.zip
- 994_hide_shapes.zip
- 995_subwoofer.zip
- 996_deep_cone.zip
- 997_gradient_frame.zip
- 998_hex_screws.zip
- 999_thats_all.zip
Contents
-
-
-
669 Customizing a QR code in Photoshop11m 22s
-
670 Adding more color to your QR code4m 29s
-
671 Coffer illusion and the hidden circles18m 10s
-
672 Filling out the hidden circles illusion9m 30s
-
673 Shading the panels in a Coffer illusion13m 1s
-
674 Drawing a classic “café wall” illusion11m 20s
-
675 Skewing your crazy café walls in Illustrator9m 25s
-
676 Creating a “magical checkers” illusion20m 8s
-
677 Swapping magical checkers for dots8m 35s
-
678 Reversing the direction of your illusion8m 33s
-
679 Decorating your illusion9m 47s
-
680 Adding more and more gizmos11m 52s
-
681 Connecting the gizmos wirelessly4m 59s
-
682 Drawing a Wi-Fi symbol in Illustrator9m 48s
-
683 Drawing the official Bluetooth logo10m 8s
-
684 Introducing Trajan Color Concept13m 10s
-
685 Trajan Color Concept in Illustrator CC7m 10s
-
686 Using stylistic sets in Photoshop CC9m 37s
-
687 Using stylistic sets in Illustrator CC6m 47s
-
688 Creating gradient molecules in Photoshop10m 17s
-
689 Sharpening your very soft molecules4m 41s
-
690 Editing your smart-filtered molecules6m 32s
-
691 Exploring regular molecule patterns17m 41s
-
692 Blending opposing rows of colorful molecules8m 49s
-
693 Sharpening molecules with High Pass6m 3s
-
694 Creating shimmering cells in Illustrator12m 25s
-
695 Turning regular hexagons into organic cells11m 50s
-
696 Enhancing your organic cells in Photoshop8m 58s
-
697 Making dead cells spring to life7m 41s
-
698 Creating letters with accordion extrusions13m 58s
-
699 Combining object blends with skews11m 28s
-
700 Making one object blend cut through another9m 44s
-
701 Making one object blend slice across another13m 27s
-
702 Object blends and dynamic distortions in Illustrator8m 11s
-
703 Another random distortion: Roughen7m 57s
-
704 Dynamic warp distortions: Fish and Twist8m 52s
-
705 Adding a dynamic background, part 110m 14s
-
706 Adding a dynamic background, part 27m 44s
-
707 “Quieting down” an overly elaborate design9m 25s
-
708 The Marvel disintegration effect9m 14s
-
709 Building up more flakes and ashes7m 33s
-
710 Enhancing and masking your disintegration8m 12s
-
711 Turning your flakes into dull, dead ash4m 10s
-
712 Jogging your memory with the Note tool9m 59s
-
713 Contour mapping with Distort > Displace10m 23s
-
714 Contour map + gradient map6m 54s
-
715 Contour map + arbitrary map8m 22s
-
716 Riffing on a contour map in Photoshop5m 24s
-
717 Smoothing out jagged contour lines4m 11s
-
718 Contour mapping for cash in Photoshop9m 27s
-
719 Infusing an image with the color of money2m 53s
-
720 Simulating an adjustment layer in Illustrator9m 25s
-
721 Drawing a stylish computer key12m 9s
-
722 Spelling a word in computer keys6m 55s
-
723 Creating a faux hedcut in Photoshop13m 7s
-
724 Tracing outlines around your hedcut7m 47s
-
725 Creating a full-color hedcut effect7m 32s
-
726 Creating an E.T. moon in Photoshop8m 42s
-
727 Adding a forest of trees for your E.T. moon10m 41s
-
728 Combining the best of E.T. and Jurassic Park10m 59s
-
729 Tracing vectors with a universal glow6m 17s
-
730 Creative uses for Content-Aware Fill11m 47s
-
731 Creating a porthole to a far-away galaxy7m 42s
-
732 Enhancing your crazy space porthole7m 3s
-
733 Creating a galaxy of rushing stars5m 42s
-
734 Using the Puppet Warp tool in Illustrator CC6m 7s
-
735 Illustrator Puppet Warp tips and tricks7m 20s
-
736 Puppet-Warping very complicated selections6m 18s
-
737 Shift-P for Puppet Warp!2m 59s
-
738 Introducing the Pentagon Patterns7m 29s
-
739 Types 1–5: The Reinhardt pentagons14m 17s
-
740 Types 6–8: The Kershner pentagons5m 47s
-
741 Type 10: The James pentagon5m 53s
-
742 Types 9, 11, 12, and 13: The Rice pentagons7m 58s
-
743 Type 14: The Stein pentagon3m 53s
-
744 Creating a type 15 pentagon in Illustrator9m 27s
-
745 Tessellating your type 15 pentagon14m 22s
-
746 Expressing pentagons as proper tile patterns12m 9s
-
747 Applying and modifying a tile pattern11m
-
748 Combining complementary patterns7m 43s
-
749 Combining a tile pattern with a photograph6m 33s
-
750 Adjusting a tile pattern to fit its photo5m 36s
-
751 Creating a creepy Candy Keeper in Photoshop3m 59s
-
752 Enhancing the Candy Keeper text4m 46s
-
753 Creating an old monster movie poster7m 3s
-
754 Adding a monochrome halftone effect4m 3s
-
755 Enhancing a special word, such as “Haunted”4m 27s
-
756 Cheating letters into an ancient border2m 25s
-
757 Naming an adjustment layer as you create it4m 13s
-
758 Under the sea in strict monochrome6m 29s
-
759 Backscatter and split toning7m 21s
-
760 Sampling any color outside Photoshop3m 17s
-
761 Designing a vector-based logo in Photoshop9m 20s
-
762 Free-transforming shape layers7m 56s
-
763 Adding a photo element to your vector logo6m 34s
-
764 High-resolution snowflakes in Photoshop5m 45s
-
765 Enhancing your big, juicy snowflakes7m 19s
-
766 Adding a snowflake bokeh “on the lens”6m 8s
-
-
-
-