From the course: Deke's Techniques (2018-2021)
758 Under the sea in strict monochrome
From the course: Deke's Techniques (2018-2021)
758 Under the sea in strict monochrome
- Hey, gang, this is Deke McClellan. Welcome to Deke's Techniques. Now, this week, we're going to take one of the worst photographs that I think I've ever captured and we're going to turn it into an absolute stunner using Camera Raw, but you could use Lightroom as well, and so here's that image, isn't it a stinker? Here I am, underwater, shooting the backsides of a bunch of fleeing scuba divers who I think do not want to be in this shot, but what interests me about this photo is when you first start scuba diving, everybody assures you that you will feel weightless, which I suppose is kind of true, but it's not the kind of weightlessness that you experience in outer space, I don't think, I haven't been there, or on a rollercoaster, rather, it's the kind of weightlessness that you experience in the deep end of the swimming pool. That is, unless you capture your image in your DSLR's raw file format and then develop it as a strict monochrome, as we're seeing here, in which case, the figures look like they're absolutely floating in space, above the surface of the world. Here, let me show you exactly how it works. Alright, so here we are, looking at this wide angle dive image in strict monochrome, and by the way, if you open this image and all the details appear gummy like this, it's a function of the fact that Photoshop is not respecting the filter mask, and so what you need to do is turn the smart filters off and then back on, and everything should be fine. Alright, I want to edit this image as nondestructively as possible. So, I'll go up to the File menu and choose Open as Smart Object, and then I'll locate this file, Dynamite Drop.dmg, which is a raw image that I captured at a dive site known as Dynamite Drop, and then, I'll click on the open button in order to open the image in camera raw. Now, I don't want to harm the original dng file that I'm giving you, so I'm just going to click okay in order to open the image as a Smart Object inside Photoshop, and that's going to remove any link between this edited file and the file on disk, and now, I'll go ahead and reopen camera raw by double clicking on this thumbnail here inside the layers panel. Alright, now the first step, any time you're editing a raw image, is to switch over to the lens corrections panel, and then turn on these two check boxes, Enable Profile Corrections, which as you can see, here, it's going to make a big difference, and Remove Chromatic Aberration. Now, I'll go ahead and switch back to the basic panel, and I'm going to adjust the color balance by selecting the white balance tool. Now, all of these tanks are neutral. They're all kind of a grayish silver in color, and so I'll start things off by partially marking this tank right here, and notice that shoots the temperature value up to 24,000, and it raises the tint value to 150. Now, just to confirm that I like those settings, I'll go ahead and scroll over to this guy, over here on the left hand side of the image, and I'll partially marquee his tank, and you can see, this time, the temperature value drops to 19,000, but the tint value remains at 150, and so I decided to split the difference by taking that temperature value up to an even 20,000, I'm going to leave the tint at 150. Alright, now I want to convert the image to black and white, which you do these days by selecting this black and white radio button up here at the top of the basic panel, but to mix the black and white image, you need to switch to a different panel, black and white mix right here, and I'm going to start things off just by clicking on the auto button, which actually does a pretty good job of mixing the image. The only change I decided to make was to take the blues value up to plus 27. So, I just clicked in that value and pressed Shift + Up Arrow twice in a row. Alright, now that I have a basic black and white mix, I'll switch back to the basic panel and I'll click in the exposure value and take it up to 0.25, then I'll take the contrast value up to 50. I'm going to bypass the highlights and shadows values, and then, I'll press the Alt key, or the Option key on a Mac, and drag this white slider triangle until I see some clipping occur, which happens at about 30, so I'm going to back it off to 20, and then, I'll Alt or Option drag the black slider triangle, at which point I see clipping around 76, 77, something like that, and so I'll back this guy off to negative 70, and then, I'll tab down to the clarity value, take it up to 77, and I'll take dehaze up to 10, and notice that the next two values, vibrance and saturation, are dimmed, and that's because I've selected to convert this image to black and white. Alright, now, let's just go ahead and zoom in on this guy here so that we can evaluate the noise, which is plentiful, as well as the detail, and so I'll go ahead and click on this detail icon, here, in order to reveal the sharpening and noise reduction values. I'm going to start in the noise reduction section and take the luminance value up to 50, and then, just to try to get rid of some of this grain here, I'll take the luminance detail value down to zero. Now, the default color values of 25, 50, and 50, respectively, are just fine, but I'm going to take the sharpening value all the way up to its maximum of 150. So, I'm feeling like living dangerously, here. A radius value of 1.0 is just fine, but you can see that I'm bringing out some pretty wormy looking grain, which is why I'm going to crank the detail value down to zero, and that's it, then I'll just go ahead and click okay in order to apply those modifications, and so this is the drab looking full color image, and this is the much improved black and white shot, with this very interesting landscape down below, and that is how you convert a raw undersea landscape to strict monochrome, using Camera Raw 10.4, 10.5, or later. Alright, now, while I'm pretty happy with the general composition of the shot, I'm not at all happy with the detritus that's being picked up by the strobes, and in case you can't quite make it out, I've got this detail that makes it very obvious. Notice all these particulates and plankton and fish poop for all I know, generally speaking, it's called backscatter, and I want to get rid of it, and I also want to add some colorization in the form of split toning, which I can do in Camera Raw, and so if you're a member of lynda.com/linkedinlearning, I have a special followup movie in which we're going to do all this and more. Deke's Techniques, each and every week. Keep watching.
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
- 669_custom_QR.zip
- 670_more_QR.zip
- 671_hidden_circles.zip
- 673_shade_panels.zip
- 672_more_rectangles.zip
- 674_cafe_wall.zip
- 675_skewed_walls.zip
- 676_magic_checkers.zip
- 677_magic_dots.zip
- 678_reverse_illusion.zip
- 679_illusion_decor.zip
- 680_more_gizmos.zip
- 681_connect_gizmos.zip
- 682_wifi_symbol.zip
- 683_bluetooth_logo.zip
- 684_trajan_color.zip
- 685_trajan_AIcc.zip
- 686_stylistic_PsCC.zip
- 687_stylistic_AIcc.zip
- 688_grad_molecules.zip
- 689_sharper_moles.zip
- 690_smart_cules.zip
- 691_explore_cules.zip
- 692_blend_cules.zip
- 693_high_pass_cules.zip
- 694_cell_pattern.zip
- 695_hemoglobin.zip
- 696_edgy_cells.zip
- 697_springy_cells.zip
- 698_accordian_letters.zip
- 699_skew_blends.zip
- 700_cross_blends.zip
- 701_slice_blend.zip
- 702_blend_distort.zip
- 703_dynamic_roughen.zip
- 704_fish_twist.zip
- 705_dynam_bgnd_1.zip
- 706_dynam_bgnd_2.zip
- 707_quieter_art.zip
- 708_disintegration.zip
- 709_more_flakes.zip
- 710_mask_ashes.zip
- 711_flakes_to_ash.zip
- 712_note_tool.zip
- 713_contour_map.zip
- 714_contour_grad.zip
- 715_contour_arb.zip
- 716_contour_riff.zip
- 717_smooth_contour.zip
- 718_contour_cash.zip
- 719_color_of_money.zip
- 720_AI_adjust.zip
- 721_computer_key.zip
- 722_key_type.zip
- 723_faux_hedcut.zip
- 724_hedcut_lines.zip
- 725_color_hedcut.zip
- 726_ET_moon.zip
- 727_ET_trees.zip
- 728_ET_TRex.zip
- 729_global_glow.zip
- 730_content_aware.zip
- 731_space_portal.zip
- 732_enhance_portal.zip
- 733_rushing_stars.zip
- 734_AIcc_puppet.zip
- 735_puppet_tricks.zip
- 736_complex_puppet.zip
- 737_puppet_shortcut.zip
- 738_pentagons.zip
- 739_reinhardt.zip
- 740_kershner.zip
- 741_james_pentagon.zip
- 742_rice_pentagons.zip
- 743_stein_pentagon.zip
- 744_15th_pentagon.zip
- 745_tessellate_15.zip
- 746_pentatiles.zip
- 747_mod_pattern.zip
- 748_complement_tiles.zip
- 749_image_pattern.zip
- 750_pattern_fit.zip
- 751_candy_keeper.zip
- 752_keeper_text.zip
- 753_monster_movie.zip
- 754_mono_halftone.zip
- 755_word_haunted.zip
- 756_cheat_letters.zip
- 757_alt_adjust.zip
- 758_scuba_mono.zip
- 759_backscatter.zip
- 760_sample_outside.zip
- 761_Ps_vector_logo.zip
- 762_trans_shapes.zip
- 763_photo_logo.zip
- 764_high_res_snow.zip
- 765_enhance_snow.zip
- 766_snowflake_bokeh.zip
- 767_mandala_ps.zip
- 768_mandala_pattern.zip
- 769_mandala_dots.zip
- 770_mandala_color.zip
- 771_mandala_final.zip
- 772_AI_trim_view.zip
- 773_AI_presentation.zip
- 774_global_edits.zip
- 775_global_control.zip
- 776_freeform_grads.zip
- 777_freeform_lines.zip
- 778_freeform_gotcha.zip
- 779_great_white.zip
- 780_sharper_shark.zip
- 781_vibrance_sat.zip
- 782_vib_sat_sharp.zip
- 783_hedcut_action.zip
- 784_action_actions.zip
- 785_color_lines.zip
- 786_combine_lines.zip
- 787_clip_to_group.zip
- 788_color_outside.zip
- 789_flip_horizontal.zip
- 790_white_walker.zip
- 791_walker_begins.zip
- 792_digital_shave.zip
- 793_deep_wrinkles.zip
- 794_deep_brows.zip
- 795_pale_lips.zip
- 796_glowing_blue.zip
- 797_lifeless_pupils.zip
- 798_cold_gloomy.zip
- 799_brittle_flakes.zip
- 800_trans_shapes.zip
- 801_range_mask.zip
- 802_flip_photo.zip
- 803_actual_dream.zip
- 804_augment_dream.zip
- 805_smart_distortions.zip
- 806_blend_distortions.zip
- 807_star_negative.zip
- 808_star_pattern.zip
- 809_shaded_stars.zip
- 810_grad_pattern.zip
- 811_pattern_fade.zip
- 813_gobstopper.zip
- 814_gobpattern.zip
- 815_galignment.zip
- 816_etched_lines.zip
- 817_blend_pattern.zip
- 818_cubical_holes.zip
- 819_grad_pattern.zip
- 820_iso_arrows.zip
- 821_position_tips.zip
- 822_fill_gaps.zip
- 823_cartoon_teeth.zip
- 824_triangle_eye.zip
- 825_add_windows.zip
- 826_perfect_tessellate.zip
- 827_triangle_tunnels.zip
- 828_triangles_pattern.zip
- 829_colorful_triangles.zip
- 830_recolor_triangles.zip
- 831_rainbow_blends.zip
- 832_pattern_blends.zip
- 833_imposs_trident.zip
- 834_shade_trident.zip
- 835_opposing_grads.zip
- 836_trident_shadows.zip
- 837_impossible_hex.zip
- 838_impossible_lattice.zip
- 839_Joan_Miro.zip
- 840_watercolor_wash.zip
- 841_Miro_signature.zip
- 842_Photoshop_Miro.zip
- 843_enlarge_Miro.zip
- 844_Miro_Peele.zip
- 845_color_Us.zip
- 846_red_rorschach.zip
- 847_finish_Us.zip
- 848_CAF_fails.zip
- 849_turkey_2019.zip
- 850_trace_hand.zip
- 851_articulated_hand.zip
- 852_colorful_hand.zip
- 853_paint_fingernails.zip
- 854_paint_turkey.zip
- 855_turkey_feathers.zip
- 856_drop_shadow.zip
- 857_Ps_iPad_1.zip
- 858_Ps_iPad_2.zip
- 859_Ps_iPad_3.zip
- 860_iPad_Sidecar.zip
- 861_Adobe_Fresco.zip
- 862_Fresco_halftones.zip
- 863_live_brushes.zip
- 864_oil_paint.zip
- 865_Fresco_masks.zip
- 866_repurpose_mask.zip
- 867_vector_brush.zip
- 868_fresco_ps.zip
- 869_auto_color.zip
- 870_ACR_pano.zip
- 871_correct_pano.zip
- 872_diffusion.zip
- 873_simplify_2020.zip
- 874_fill_gaps.zip
- 875_posterize.zip
- 876_paint_bucket.zip
- 877_nonD_poster.zip
- 878_dynamic_poster.zip
- 879_filmstrip.zip
- 880_awful_awesome.zip
- 881_rembrandt.zip
- 882_recolor_freeform.zip
- 883_recolor_group.zip
- 884_over_under.zip
- 885_dev_over_under.zip
- 886_3D_metal_star.zip
- 887_heavy_metal.zip
- 888_wonder_poster.zip
- 889_wonder_displace.zip
- 890_wonder_woman.zip
- 891_metadata_template.zip
- 892_edit_metadata.zip
- 893_quilt_warp.zip
- 894_warp_object.zip
- 895_gopro_images.zip
- 896_content_aware.zip
- 897_gopro_combo.zip
- 898_blend_vignette.zip
- 899_photo_painting.zip
- 900_cue_ball.zip
- 901_pool_ball.zip
- 902_stripe_ball.zip
- 903_transform_each.zip
- 904_recolor_pool.zip
- 905_pool_cues.zip
- 906_rotate_cues.zip
- 907_repeat_face.zip
- 908_rainbow_faces.zip
- 909_mask_lips.zip
- 910_single_many.zip
- 911_symmetrical_mask.zip
- 912_colorize_grads.zip
- 913_mask_grads.zip
- 914_lantern_type1.zip
- 915_lantern_type2.zip
- 916_lantern_type3.zip
- 917_blend_steps.zip
- 918_blended_blends.zip
- 919_reverse_order.zip
- 920_pattern_colors.zip
- 921_blend_pattern.zip
- 922_polygons.zip
- 923_equil_triangle.zip
- 924_mercedes.zip
- 925_star_ring.zip
- 926_perfect_star.zip
- 927_lets_review.zip
- 928_basic_shapes.zip
- 929_triangle_man.zip
- 930_paint_grads.zip
- 931_adv_grads.zip
- 932_trans_vectors.zip
- 933_free_distort.zip
- 934_dynamic_fx.zip
- 935_cats_eye.zip
- 936_cat_iris.zip
- 937_primitives.zip
- 938_zig_zag.zip
- 939_dynamic_hilight.zip
- 940_reptile_scales.zip
- 941_shade_eye.zip
- 942_variable_shade.zip
- 943_dragon_eye.zip
- 945_single_thumbnail.zip
- 946_ai_home.zip
- 947_unlock_object.zip
- 948_unlock_icon.zip
- 949_line_tool.zip
- 950_broken_candy.zip
- 951_candy_rhino.zip
- 952_wrap_pattern.zip
- 953_ice_shadows.zip
- 954_illustrator_ipad.zip
- 955_pencil_points.zip
- 956_ipad_blob.zip
- 957_ipad_pen.zip
- 958_grads_repeats.zip
- 959_color_grading.zip
- 960_grading_tricks.zip
- 961_blend_balance.zip
- 962_font_height.zip
- 963_camera_profile.zip
- 964_JPEG_raw.zip
- 965_match_detail.zip
- 966_Ps_line_tool.zip
- 967_troubleshoot_line.zip
- 968_blend_vectors.zip
- 969_curve_line.zip
- 970_point_glyphs.zip
- 971_area_glyphs.zip
- 972_snap_glyphs.zip
- 973_snap_letterform.zip
- 974_glyph_shape.zip
- 975_glyph_pen.zip
- 976_playing_cards.zip
- 977_scale_shape.zip
- 978_card_suits.zip
- 979_enhance_path.zip
- 980_power_symbol.zip
- 981_huge_artboard.zip
- 982_new_artboard.zip
- 983_triceratops.zip
- 984_pen_tricks.zip
- 985_round_corner.zip
- 986_draw_round.zip
- 987_reshape_round.zip
- 988_AI_brushed.zip
- 989_AI_rivets.zip
- 990_blend_grad.zip
- 991_binoculars.zip
- 992_blue_halo.zip
- 993_bi_aberrations.zip
- 994_hide_shapes.zip
- 995_subwoofer.zip
- 996_deep_cone.zip
- 997_gradient_frame.zip
- 998_hex_screws.zip
- 999_thats_all.zip
Contents
-
-
-
669 Customizing a QR code in Photoshop11m 22s
-
670 Adding more color to your QR code4m 29s
-
671 Coffer illusion and the hidden circles18m 10s
-
672 Filling out the hidden circles illusion9m 30s
-
673 Shading the panels in a Coffer illusion13m 1s
-
674 Drawing a classic “café wall” illusion11m 20s
-
675 Skewing your crazy café walls in Illustrator9m 25s
-
676 Creating a “magical checkers” illusion20m 8s
-
677 Swapping magical checkers for dots8m 35s
-
678 Reversing the direction of your illusion8m 33s
-
679 Decorating your illusion9m 47s
-
680 Adding more and more gizmos11m 52s
-
681 Connecting the gizmos wirelessly4m 59s
-
682 Drawing a Wi-Fi symbol in Illustrator9m 48s
-
683 Drawing the official Bluetooth logo10m 8s
-
684 Introducing Trajan Color Concept13m 10s
-
685 Trajan Color Concept in Illustrator CC7m 10s
-
686 Using stylistic sets in Photoshop CC9m 37s
-
687 Using stylistic sets in Illustrator CC6m 47s
-
688 Creating gradient molecules in Photoshop10m 17s
-
689 Sharpening your very soft molecules4m 41s
-
690 Editing your smart-filtered molecules6m 32s
-
691 Exploring regular molecule patterns17m 41s
-
692 Blending opposing rows of colorful molecules8m 49s
-
693 Sharpening molecules with High Pass6m 3s
-
694 Creating shimmering cells in Illustrator12m 25s
-
695 Turning regular hexagons into organic cells11m 50s
-
696 Enhancing your organic cells in Photoshop8m 58s
-
697 Making dead cells spring to life7m 41s
-
698 Creating letters with accordion extrusions13m 58s
-
699 Combining object blends with skews11m 28s
-
700 Making one object blend cut through another9m 44s
-
701 Making one object blend slice across another13m 27s
-
702 Object blends and dynamic distortions in Illustrator8m 11s
-
703 Another random distortion: Roughen7m 57s
-
704 Dynamic warp distortions: Fish and Twist8m 52s
-
705 Adding a dynamic background, part 110m 14s
-
706 Adding a dynamic background, part 27m 44s
-
707 “Quieting down” an overly elaborate design9m 25s
-
708 The Marvel disintegration effect9m 14s
-
709 Building up more flakes and ashes7m 33s
-
710 Enhancing and masking your disintegration8m 12s
-
711 Turning your flakes into dull, dead ash4m 10s
-
712 Jogging your memory with the Note tool9m 59s
-
713 Contour mapping with Distort > Displace10m 23s
-
714 Contour map + gradient map6m 54s
-
715 Contour map + arbitrary map8m 22s
-
716 Riffing on a contour map in Photoshop5m 24s
-
717 Smoothing out jagged contour lines4m 11s
-
718 Contour mapping for cash in Photoshop9m 27s
-
719 Infusing an image with the color of money2m 53s
-
720 Simulating an adjustment layer in Illustrator9m 25s
-
721 Drawing a stylish computer key12m 9s
-
722 Spelling a word in computer keys6m 55s
-
723 Creating a faux hedcut in Photoshop13m 7s
-
724 Tracing outlines around your hedcut7m 47s
-
725 Creating a full-color hedcut effect7m 32s
-
726 Creating an E.T. moon in Photoshop8m 42s
-
727 Adding a forest of trees for your E.T. moon10m 41s
-
728 Combining the best of E.T. and Jurassic Park10m 59s
-
729 Tracing vectors with a universal glow6m 17s
-
730 Creative uses for Content-Aware Fill11m 47s
-
731 Creating a porthole to a far-away galaxy7m 42s
-
732 Enhancing your crazy space porthole7m 3s
-
733 Creating a galaxy of rushing stars5m 42s
-
734 Using the Puppet Warp tool in Illustrator CC6m 7s
-
735 Illustrator Puppet Warp tips and tricks7m 20s
-
736 Puppet-Warping very complicated selections6m 18s
-
737 Shift-P for Puppet Warp!2m 59s
-
738 Introducing the Pentagon Patterns7m 29s
-
739 Types 1–5: The Reinhardt pentagons14m 17s
-
740 Types 6–8: The Kershner pentagons5m 47s
-
741 Type 10: The James pentagon5m 53s
-
742 Types 9, 11, 12, and 13: The Rice pentagons7m 58s
-
743 Type 14: The Stein pentagon3m 53s
-
744 Creating a type 15 pentagon in Illustrator9m 27s
-
745 Tessellating your type 15 pentagon14m 22s
-
746 Expressing pentagons as proper tile patterns12m 9s
-
747 Applying and modifying a tile pattern11m
-
748 Combining complementary patterns7m 43s
-
749 Combining a tile pattern with a photograph6m 33s
-
750 Adjusting a tile pattern to fit its photo5m 36s
-
751 Creating a creepy Candy Keeper in Photoshop3m 59s
-
752 Enhancing the Candy Keeper text4m 46s
-
753 Creating an old monster movie poster7m 3s
-
754 Adding a monochrome halftone effect4m 3s
-
755 Enhancing a special word, such as “Haunted”4m 27s
-
756 Cheating letters into an ancient border2m 25s
-
757 Naming an adjustment layer as you create it4m 13s
-
758 Under the sea in strict monochrome6m 29s
-
759 Backscatter and split toning7m 21s
-
760 Sampling any color outside Photoshop3m 17s
-
761 Designing a vector-based logo in Photoshop9m 20s
-
762 Free-transforming shape layers7m 56s
-
763 Adding a photo element to your vector logo6m 34s
-
764 High-resolution snowflakes in Photoshop5m 45s
-
765 Enhancing your big, juicy snowflakes7m 19s
-
766 Adding a snowflake bokeh “on the lens”6m 8s
-
-
-
-