From the course: Deke's Techniques (2018-2021)

753 Creating an old monster movie poster

From the course: Deke's Techniques (2018-2021)

753 Creating an old monster movie poster

- Hey, gang, this is Deke McClelland. Welcome to Deke's Techniques. Now, tomorrow is Halloween and so I want you to remember what it was like being a kid, trick-or-treating Halloween night. In all those years, did you ever come across a house that appeared to be empty but the lights were on and they had left a big bowl of candy with a note that said, please take one? Well, we came across such bowls twice. The first time, the bowl was empty. Somebody had beat us to it. The second time, it was chalk full of pixie sticks. And by then, we'd learned our lesson so we poured all the Pixy Stix into our bags and ran away. Which is why you need to create yourself a watchful and menacing Candy keeper inside Photoshop. And today, we're going to get all nostalgic and we're going to turn this thing into an old, worn, and creased movie monster poster. Here, let me show you. You've only got 24 hours, exactly, how it works. All right, so here's the final Candy keeper, looking like an old movie monster poster what with the creases, and the half-tone dots, and so forth. And we're going to be creating this paper texture using a couple of alpha channels. And so, I'll go ahead and switch over to the composition at hand and I'm going to zoom in on the C in cheaters down here in the bottom left corner of the composition, and I want to lift this pale yellow right here. And so, I'll go ahead and grab the Eydropper which you can get by pressing the I key. And then, you want to make sure that your sample size is set to Point Sample and that the sample option is set to all layers. And then, I'll just go ahead and click at this top corner of the C right there. And now I want to express that color as a layer by going up to the Layer menu, choosing New Fill Layer, and then Solid Color, and I'll go a head and call this guy paper, and press the Enter key or the Return key on the Mac, and you should see these color values right here. A hue of 60 degrees, a saturation of 21%, and a brightness of 100%, at which point I'll click okay in order to create that layer. All right, now I want to load the paper texture by switching over to the Channels panel, and notice these two alpha channels here, they're named for their ID's at the Dreamstime image library about which you could learn more and get some great deals at dreamstime.com/deke.php, all right, now I just want to load this guy as a selection by pressing the control key or the Command key on the Mac, and clicking on it, and then I'll switch back to my layer composition, I'll return to the Layers panel, and then you want to make sure that you don't already have a layer mask. If your paper layer has a blank mask, right click on it and choose Delete Mask, then you want to drop down to the Add Layer Mask icon, down here at the bottom of the Layers panel, and instead of clicking on it press the Alt click, or the Option key on the Mac, in order to mask the selection away. All right, now we want to add the creases, so if you're working along with me, switch back over to the Channel panel, and then go ahead and click on this guy, the one that begins 336, and notice that it's a very light crease pattern. We need to increase it's contrast dramatically by going up to the Image menu, and choosing Calculations, and then you want to make sure that both of the channels are set to that same alpha channel. The layer settings really don't matter. What does matter is that the blend mode is set to Multiply and the Opacity is 100% at which point click Okay to create a new alpha channel. Now we need to repeat that operation a couple more times so, go to the image menu, choose Calculations. This time the channels should both be set to Alpha 1, the blend mode is Multiply, the Opacity is 100%, click Okay, and do it one more time. Go up to the Image menu, choose Calculations, and this time the channel should be set to Alpha 2, at which point click Okay. All right, now just go ahead and scroll down the list here, we don't need Alpha 1 or 2, they were just transitioned to the process there, and so you can click on one, and shift click on the other and then Alt or Option, click on the trashcan icon, and because you have the Alt or Option key down, that'll skip the warning. And then you can go ahead an rename this guy, let's say Multiplyx3, because after all we did multiply it three times. All right, now I'm going to create a copy of this alpha channel by dragging it and dropping it on that little page icon right there and next you want to go up to the Image menu, choose Adjustments, and choose Levels, or you can press Control L or Command L on the Mac, and this is going to allow us to increase the contrast of the channel even more. And so I'll just go ahead and tab my way to the white point value, and I'll take it down to 105, and then I'll tab to the first output level's value, change it to 255, and tab to the second one, and change it to zero, at which point you should see this very high contrast effect here, all right, now what I like to do, just so I remember how I got here, is I like to go ahead and rename my channels as I go. So I'll go ahead and call this guy 0, slash, slash, 105, and that's because I left the black point value at zero, and I did not change the gamma value, hence the slash, slash. And then I'll enter 255 slash, zero, like so. All right, now I'm going to make another copy of this guy so that I'm keeping track of every significant step, and I'll go ahead and select the Brush tool, which you can get by pressing the B key, and I want the size value to be cranked up to, 125 is fine, I definitely want a harden value of zero, at which point I'll press the Enter key or the Return key on the Mac, to accept that change. You want to tap the D key to instate your default colors and then tap the X key to make your fore ground color black. Next go up to the Blend Mode option, up her in the Options bar, and change it to Overlay, and I'm going to scroll down a little bit here, and maybe make my brush a little bit bigger, by pressing the right bracket key a few times, and then I'll just go ahead and paint up this guy like so. That just helps to make this line a little more defined, and I'll just go ahead and call this alpha channel overlaypaint, because that's what I just did. All right, now I'm going to load this alpha channel as a selection outline by pressing the Control key or the Command key on the Mac, and clicking on it, and then I'll scroll all the way up to the list and click on RGB, in order to once again select the RGB composite. Make sure that the layer mask is selected for the paper layer, and then I'll fill the selection with white, which is currently my background color, and you can do that by pressing, Control, backspace, that's going to be Command, Delete on the Mac. And now that I'm done with the selection, I'll just press Control D, or Command D, to deselect the image. And just so you don't confuse yourself in the future, you might want to change the Blend Mode up here in the Options bar, back to Normal. And then I'll go ahead and switch back to the rectangular marquee. And that's how you add stress paper and a bunch of creases to transform your Candy keeper the composition into an old monster movie poster. All right, now if you're a member of Lynda.com/Linkedin-Learning, I have a total of three, count them, three follow up movies, in which I show you how to create a monochromatic half-tone pattern, how to emphasize the special words such as Haunted, and how to cheat the letters into their ancient borders so that we have a complete S-C-U and D, which stands for Deke's Techniques, each and every week, keep watching.

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