From the course: Deke's Techniques (2018-2021)
720 Simulating an adjustment layer in Illustrator
From the course: Deke's Techniques (2018-2021)
720 Simulating an adjustment layer in Illustrator
- Hey, gang, this is Deke McClelland. Welcome to Deke's Techniques. This week, I've got a question for you. Have you ever been working inside Adobe Illustrator and you've got this piece of artwork and it looks just swell but then when you go to print it, it ends up darkening up. Well, if you were working inside Photoshop, you could apply a temporary adjustment layer in the from of Brightness/Contrast or Levels or Curves even if you wanted to work too hard. But Illustrator doesn't offer adjustment layers. It should, Adobe. People would go nuts for it. So there you go, some free feature advice. But in the meantime, I've got a workaround that allows you to either brighten or darken your artwork entirely temporarily and of course, non-destructively with almost no work at all. Here, let me show you exactly how it works. All right, so here we are looking at a sample document that I've created in Adobe Illustrator. I wanna open it in Photoshop as well so we can compare apples to apples or really, more like comparing apples to pineapples. But we do wanna have the document open in both programs so we can see what's going on. And one way to do that is to go up to the File menu, choose Export and then choose Export As and then you can choose a file format such as JPG or TIF or PSD, what have you. But a quicker way to work is to go up to the File menu and choose Browse in Bridge in order to bring up Adobe Bridge. And notice that I have three documents inside this particular folder. I'm gonna go ahead and right-click on this guy, Sample Illustration, which is the one we were seeing just a moment ago. And I'll choose Open With, followed by the current version of Adobe Photoshop CC. Doesn't have to be CC however. It can be any version of the program. And then notice that in here that the mode is set to RGB color, very important. The bit depth is eight bits per pixel and then the resolution is 288 pixels per inch. The reason I've chosen 288 is because it is a multiple of 72 and that way, we'll have a pixel for pixel match at the 25% view size. And then you would just go ahead and click OK in order to rasterize the artwork. I'm gonna cancel out here because I've already done it in advance. So notice, here I am in Photoshop looking at the rasterized version of that illustration. And if I were to switch back to Illustrator, you can see that the artwork's looking the same. So this is Illustrator, this is Photoshop. And I'm trying to make this crystal clear that I am indeed switching back and forth between the two programs because after all, the illustration itself is looking more or less identical. All right, let's switch back over to Photoshop. Now, when I'm printing to my inkjet printer, which is an Epson R3000, for what that's worth, it's a fairly high-end, older model printer and it works beautifully. But we do have the issue where the screen is calibrated brighter than the printer. And so what I would normally do is go up to the Layer menu, choose New Adjustment Layer and then choose Levels. And that way, I'll bring up the New Layer dialog box and I'll go ahead and call this guy For Print and click OK. That's gonna bring up the Properties dialog box. To select the first numerical value right there, I'll press Shift-Enter or Shift-Return on the Mac and then I'll Tab over to the gamma value and press Shift-up arrow twice in a row in order to take that gamma value up to 1.2, which generally works out great. And then I would go up to my File menu and choose the Print command and that's gonna bring up the Print dialog box. Now, everything's looking kind of messy right now so I'll just go ahead and change a few settings here. I'll switch to my vertical layout and then switch to horizontal. Notice that my printer is set to the R3000. If I were to click Print Settings, then you can see that Borderless is turned on and this is all applicable to this specific model. But if I click on Expansion, I've got it set to Retain Size so it's not gonna grow as it prints. Anyway, I'm just gonna cancel out of these two dialog boxes. Now, what I want you to see is that the preview inside the Print dialog box more or less matches the image here inside the image window. But if I were to click the Print button and then respond to this alert message by clicking Proceed, then a moment later, I'm gonna see the Epson preview. This is a specific function of this printer working on a PC. And notice that its preview is darker. And that's because the output is gonna darken up. But it's going to darken to the tune of compensating for that adjustment layer so it's going to look more or less like the original. All right, I'll cancel that. And so the reason I'm demonstrating this is because this is the way I used to be work all the time. But then I decided, wouldn't it be great if I could simulate that kind of brightness adjustment inside Illustrator? So here's what I came up with. I'll go ahead and switch back over to Illustrator where things are a little darker. So notice, here's Illustrator, a bit darker. Here's Photoshop, a bit brighter. And so here's what I'm gonna do. Inside the Layers panel, I'm gonna drop down to this little page icon and I'm gonna Alt or Option-click on it to force a display of the Layer Options dialog box. I'll call this guy For Print and then I'll change the color to, let's say, gold. That doesn't really matter by the way. I'm just looking for some variety where these various layers are concerned. And then I'll go ahead and zoom out like so. I'll go up to the View menu and make sure Smart Guides are turned on. In my case, they aren't so I'll choose the command to turn them on. And then I'll select the Rectangle tool which you can get from the Shape tool fly-out menu. And I'll go ahead and draw a rectangle from one corner of the red bleed boundary to the other like so. Now, I don't need a stroke and in my case, there isn't one so that's great. But I do wanna brighten things up so I'll set the color, the fill color, to white. And then I'll just go ahead and escape out of that panel and I'll press Ctrl-Shift-A or Command-Shift-A on the Mac to deselect my artwork. And then I'll go ahead and zoom in. Now, what you wanna do is target this entire layer here inside the Layers panel by clicking on its circular, so-called meatball. And now, I'll click on the word Opacity up here in the horizontal control panel and I'll change the blend mode, not to any of the lighten modes right here, but rather, we can start with Overlay. But notice that it's way too harsh and so we're gonna go with Soft Light instead. And then I'm gonna take that opacity value down to 25% and we get this effect here which is all but identical. It's very, very close to creating a Levels adjustment layer inside Photoshop and setting that gamma value to 1.2. So here we are, looking at the artwork in Photoshop subject to a Levels adjustment layer. And here we are, looking at the artwork inside Illustrator subject to a white rectangle that covers the entire artwork set to the Soft Light blend mode and an opacity of 25%. All right, so that's gonna work well for print. But what if we wanna darken things up for video? I'll just go ahead and change the name of this layer to For Video like so. And then with the rectangle still selected, I'll go ahead and click on that first swatch on the far left-side of the control panel and I'll change it to black. And I don't need to make any other modifications because the layer itself is still set to the Soft Light mode at an opacity of 25%. And so notice if I were to turn this layer off, you will see the artwork brighten up. And this is the original version of the artwork, by the way. And now, if I turn this For Video layer back on, you'll see things darken. All right, now, let's see the equivalency inside Photoshop. I'll go ahead and switch over to that program. I'll double-click on the thumbnail for this Levels adjustment layer here inside the Layers panel to bring up the Properties panel. I'll just go ahead and select that gamma value and I'll reduce it to 0.85. And we get an almost exact match. So here's the original version of the artwork and here's the darker version, once again, subject to a Levels adjustment layer with a gamma value of 0.85. So anything below one is gonna darken. Anything above one is gonna lighten strictly the mid-tones. And notice that we have almost the exact same effect here inside Illustrator. And so here are the rules of thumb. I'll go ahead and turn on this equivalencies layer right here. Working inside Illustrator here, a big white rectangle subject to the Soft Light blend mode at 25% opacity approximately equals a Levels adjustment layer inside Photoshop with a gamma setting of 1.20. Whereas a black rectangle inside Illustrator subject to that same blend mode, Soft Light, and that same opacity level, 25%, is approximately equal to a Levels adjustment layer inside Photoshop with a gamma reduction of 0.85. So you can see that these aren't exactly linear results. 1.2 versus 0.85. And that's just a function of the way gamma works inside Photoshop. And that's at least one way to simulate a Photoshop adjustment layer here inside Illustrator. Now, I knew I forgot to mention something. Everything I just showed you is designed specifically to work in RGB. Now, you may be able to pull it off in CMYK but it's gonna work best in RGB. Now, your response to that might be, whoa, whoa, whoa, whoa, you just showed us the technique for brightening an image for print and we were working RGB? And the answer is yes. And that's because we're going to a local inkjet printer or a local laser printer, that would be fine too. CMYK is designed exclusively and solely for pre-press. And that's not conjecture, by the way. That's just the way it is. Now, for those of you who are still looking forward to next week because some of you might be thinking, why is Santa lecturing me? If you're still looking forward to next week though, I'm gonna show you how to create type out of computer keys. Deke's Techniques, each and every week. Keep watching.
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
- 669_custom_QR.zip
- 670_more_QR.zip
- 671_hidden_circles.zip
- 673_shade_panels.zip
- 672_more_rectangles.zip
- 674_cafe_wall.zip
- 675_skewed_walls.zip
- 676_magic_checkers.zip
- 677_magic_dots.zip
- 678_reverse_illusion.zip
- 679_illusion_decor.zip
- 680_more_gizmos.zip
- 681_connect_gizmos.zip
- 682_wifi_symbol.zip
- 683_bluetooth_logo.zip
- 684_trajan_color.zip
- 685_trajan_AIcc.zip
- 686_stylistic_PsCC.zip
- 687_stylistic_AIcc.zip
- 688_grad_molecules.zip
- 689_sharper_moles.zip
- 690_smart_cules.zip
- 691_explore_cules.zip
- 692_blend_cules.zip
- 693_high_pass_cules.zip
- 694_cell_pattern.zip
- 695_hemoglobin.zip
- 696_edgy_cells.zip
- 697_springy_cells.zip
- 698_accordian_letters.zip
- 699_skew_blends.zip
- 700_cross_blends.zip
- 701_slice_blend.zip
- 702_blend_distort.zip
- 703_dynamic_roughen.zip
- 704_fish_twist.zip
- 705_dynam_bgnd_1.zip
- 706_dynam_bgnd_2.zip
- 707_quieter_art.zip
- 708_disintegration.zip
- 709_more_flakes.zip
- 710_mask_ashes.zip
- 711_flakes_to_ash.zip
- 712_note_tool.zip
- 713_contour_map.zip
- 714_contour_grad.zip
- 715_contour_arb.zip
- 716_contour_riff.zip
- 717_smooth_contour.zip
- 718_contour_cash.zip
- 719_color_of_money.zip
- 720_AI_adjust.zip
- 721_computer_key.zip
- 722_key_type.zip
- 723_faux_hedcut.zip
- 724_hedcut_lines.zip
- 725_color_hedcut.zip
- 726_ET_moon.zip
- 727_ET_trees.zip
- 728_ET_TRex.zip
- 729_global_glow.zip
- 730_content_aware.zip
- 731_space_portal.zip
- 732_enhance_portal.zip
- 733_rushing_stars.zip
- 734_AIcc_puppet.zip
- 735_puppet_tricks.zip
- 736_complex_puppet.zip
- 737_puppet_shortcut.zip
- 738_pentagons.zip
- 739_reinhardt.zip
- 740_kershner.zip
- 741_james_pentagon.zip
- 742_rice_pentagons.zip
- 743_stein_pentagon.zip
- 744_15th_pentagon.zip
- 745_tessellate_15.zip
- 746_pentatiles.zip
- 747_mod_pattern.zip
- 748_complement_tiles.zip
- 749_image_pattern.zip
- 750_pattern_fit.zip
- 751_candy_keeper.zip
- 752_keeper_text.zip
- 753_monster_movie.zip
- 754_mono_halftone.zip
- 755_word_haunted.zip
- 756_cheat_letters.zip
- 757_alt_adjust.zip
- 758_scuba_mono.zip
- 759_backscatter.zip
- 760_sample_outside.zip
- 761_Ps_vector_logo.zip
- 762_trans_shapes.zip
- 763_photo_logo.zip
- 764_high_res_snow.zip
- 765_enhance_snow.zip
- 766_snowflake_bokeh.zip
- 767_mandala_ps.zip
- 768_mandala_pattern.zip
- 769_mandala_dots.zip
- 770_mandala_color.zip
- 771_mandala_final.zip
- 772_AI_trim_view.zip
- 773_AI_presentation.zip
- 774_global_edits.zip
- 775_global_control.zip
- 776_freeform_grads.zip
- 777_freeform_lines.zip
- 778_freeform_gotcha.zip
- 779_great_white.zip
- 780_sharper_shark.zip
- 781_vibrance_sat.zip
- 782_vib_sat_sharp.zip
- 783_hedcut_action.zip
- 784_action_actions.zip
- 785_color_lines.zip
- 786_combine_lines.zip
- 787_clip_to_group.zip
- 788_color_outside.zip
- 789_flip_horizontal.zip
- 790_white_walker.zip
- 791_walker_begins.zip
- 792_digital_shave.zip
- 793_deep_wrinkles.zip
- 794_deep_brows.zip
- 795_pale_lips.zip
- 796_glowing_blue.zip
- 797_lifeless_pupils.zip
- 798_cold_gloomy.zip
- 799_brittle_flakes.zip
- 800_trans_shapes.zip
- 801_range_mask.zip
- 802_flip_photo.zip
- 803_actual_dream.zip
- 804_augment_dream.zip
- 805_smart_distortions.zip
- 806_blend_distortions.zip
- 807_star_negative.zip
- 808_star_pattern.zip
- 809_shaded_stars.zip
- 810_grad_pattern.zip
- 811_pattern_fade.zip
- 813_gobstopper.zip
- 814_gobpattern.zip
- 815_galignment.zip
- 816_etched_lines.zip
- 817_blend_pattern.zip
- 818_cubical_holes.zip
- 819_grad_pattern.zip
- 820_iso_arrows.zip
- 821_position_tips.zip
- 822_fill_gaps.zip
- 823_cartoon_teeth.zip
- 824_triangle_eye.zip
- 825_add_windows.zip
- 826_perfect_tessellate.zip
- 827_triangle_tunnels.zip
- 828_triangles_pattern.zip
- 829_colorful_triangles.zip
- 830_recolor_triangles.zip
- 831_rainbow_blends.zip
- 832_pattern_blends.zip
- 833_imposs_trident.zip
- 834_shade_trident.zip
- 835_opposing_grads.zip
- 836_trident_shadows.zip
- 837_impossible_hex.zip
- 838_impossible_lattice.zip
- 839_Joan_Miro.zip
- 840_watercolor_wash.zip
- 841_Miro_signature.zip
- 842_Photoshop_Miro.zip
- 843_enlarge_Miro.zip
- 844_Miro_Peele.zip
- 845_color_Us.zip
- 846_red_rorschach.zip
- 847_finish_Us.zip
- 848_CAF_fails.zip
- 849_turkey_2019.zip
- 850_trace_hand.zip
- 851_articulated_hand.zip
- 852_colorful_hand.zip
- 853_paint_fingernails.zip
- 854_paint_turkey.zip
- 855_turkey_feathers.zip
- 856_drop_shadow.zip
- 857_Ps_iPad_1.zip
- 858_Ps_iPad_2.zip
- 859_Ps_iPad_3.zip
- 860_iPad_Sidecar.zip
- 861_Adobe_Fresco.zip
- 862_Fresco_halftones.zip
- 863_live_brushes.zip
- 864_oil_paint.zip
- 865_Fresco_masks.zip
- 866_repurpose_mask.zip
- 867_vector_brush.zip
- 868_fresco_ps.zip
- 869_auto_color.zip
- 870_ACR_pano.zip
- 871_correct_pano.zip
- 872_diffusion.zip
- 873_simplify_2020.zip
- 874_fill_gaps.zip
- 875_posterize.zip
- 876_paint_bucket.zip
- 877_nonD_poster.zip
- 878_dynamic_poster.zip
- 879_filmstrip.zip
- 880_awful_awesome.zip
- 881_rembrandt.zip
- 882_recolor_freeform.zip
- 883_recolor_group.zip
- 884_over_under.zip
- 885_dev_over_under.zip
- 886_3D_metal_star.zip
- 887_heavy_metal.zip
- 888_wonder_poster.zip
- 889_wonder_displace.zip
- 890_wonder_woman.zip
- 891_metadata_template.zip
- 892_edit_metadata.zip
- 893_quilt_warp.zip
- 894_warp_object.zip
- 895_gopro_images.zip
- 896_content_aware.zip
- 897_gopro_combo.zip
- 898_blend_vignette.zip
- 899_photo_painting.zip
- 900_cue_ball.zip
- 901_pool_ball.zip
- 902_stripe_ball.zip
- 903_transform_each.zip
- 904_recolor_pool.zip
- 905_pool_cues.zip
- 906_rotate_cues.zip
- 907_repeat_face.zip
- 908_rainbow_faces.zip
- 909_mask_lips.zip
- 910_single_many.zip
- 911_symmetrical_mask.zip
- 912_colorize_grads.zip
- 913_mask_grads.zip
- 914_lantern_type1.zip
- 915_lantern_type2.zip
- 916_lantern_type3.zip
- 917_blend_steps.zip
- 918_blended_blends.zip
- 919_reverse_order.zip
- 920_pattern_colors.zip
- 921_blend_pattern.zip
- 922_polygons.zip
- 923_equil_triangle.zip
- 924_mercedes.zip
- 925_star_ring.zip
- 926_perfect_star.zip
- 927_lets_review.zip
- 928_basic_shapes.zip
- 929_triangle_man.zip
- 930_paint_grads.zip
- 931_adv_grads.zip
- 932_trans_vectors.zip
- 933_free_distort.zip
- 934_dynamic_fx.zip
- 935_cats_eye.zip
- 936_cat_iris.zip
- 937_primitives.zip
- 938_zig_zag.zip
- 939_dynamic_hilight.zip
- 940_reptile_scales.zip
- 941_shade_eye.zip
- 942_variable_shade.zip
- 943_dragon_eye.zip
- 945_single_thumbnail.zip
- 946_ai_home.zip
- 947_unlock_object.zip
- 948_unlock_icon.zip
- 949_line_tool.zip
- 950_broken_candy.zip
- 951_candy_rhino.zip
- 952_wrap_pattern.zip
- 953_ice_shadows.zip
- 954_illustrator_ipad.zip
- 955_pencil_points.zip
- 956_ipad_blob.zip
- 957_ipad_pen.zip
- 958_grads_repeats.zip
- 959_color_grading.zip
- 960_grading_tricks.zip
- 961_blend_balance.zip
- 962_font_height.zip
- 963_camera_profile.zip
- 964_JPEG_raw.zip
- 965_match_detail.zip
- 966_Ps_line_tool.zip
- 967_troubleshoot_line.zip
- 968_blend_vectors.zip
- 969_curve_line.zip
- 970_point_glyphs.zip
- 971_area_glyphs.zip
- 972_snap_glyphs.zip
- 973_snap_letterform.zip
- 974_glyph_shape.zip
- 975_glyph_pen.zip
- 976_playing_cards.zip
- 977_scale_shape.zip
- 978_card_suits.zip
- 979_enhance_path.zip
- 980_power_symbol.zip
- 981_huge_artboard.zip
- 982_new_artboard.zip
- 983_triceratops.zip
- 984_pen_tricks.zip
- 985_round_corner.zip
- 986_draw_round.zip
- 987_reshape_round.zip
- 988_AI_brushed.zip
- 989_AI_rivets.zip
- 990_blend_grad.zip
- 991_binoculars.zip
- 992_blue_halo.zip
- 993_bi_aberrations.zip
- 994_hide_shapes.zip
- 995_subwoofer.zip
- 996_deep_cone.zip
- 997_gradient_frame.zip
- 998_hex_screws.zip
- 999_thats_all.zip
Contents
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669 Customizing a QR code in Photoshop11m 22s
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670 Adding more color to your QR code4m 29s
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671 Coffer illusion and the hidden circles18m 10s
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672 Filling out the hidden circles illusion9m 30s
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673 Shading the panels in a Coffer illusion13m 1s
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674 Drawing a classic “café wall” illusion11m 20s
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675 Skewing your crazy café walls in Illustrator9m 25s
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676 Creating a “magical checkers” illusion20m 8s
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677 Swapping magical checkers for dots8m 35s
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678 Reversing the direction of your illusion8m 33s
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679 Decorating your illusion9m 47s
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680 Adding more and more gizmos11m 52s
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681 Connecting the gizmos wirelessly4m 59s
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682 Drawing a Wi-Fi symbol in Illustrator9m 48s
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683 Drawing the official Bluetooth logo10m 8s
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684 Introducing Trajan Color Concept13m 10s
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685 Trajan Color Concept in Illustrator CC7m 10s
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686 Using stylistic sets in Photoshop CC9m 37s
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687 Using stylistic sets in Illustrator CC6m 47s
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688 Creating gradient molecules in Photoshop10m 17s
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689 Sharpening your very soft molecules4m 41s
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690 Editing your smart-filtered molecules6m 32s
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691 Exploring regular molecule patterns17m 41s
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692 Blending opposing rows of colorful molecules8m 49s
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693 Sharpening molecules with High Pass6m 3s
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694 Creating shimmering cells in Illustrator12m 25s
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695 Turning regular hexagons into organic cells11m 50s
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696 Enhancing your organic cells in Photoshop8m 58s
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697 Making dead cells spring to life7m 41s
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698 Creating letters with accordion extrusions13m 58s
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699 Combining object blends with skews11m 28s
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700 Making one object blend cut through another9m 44s
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701 Making one object blend slice across another13m 27s
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702 Object blends and dynamic distortions in Illustrator8m 11s
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703 Another random distortion: Roughen7m 57s
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704 Dynamic warp distortions: Fish and Twist8m 52s
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705 Adding a dynamic background, part 110m 14s
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706 Adding a dynamic background, part 27m 44s
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707 “Quieting down” an overly elaborate design9m 25s
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708 The Marvel disintegration effect9m 14s
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709 Building up more flakes and ashes7m 33s
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710 Enhancing and masking your disintegration8m 12s
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711 Turning your flakes into dull, dead ash4m 10s
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712 Jogging your memory with the Note tool9m 59s
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713 Contour mapping with Distort > Displace10m 23s
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714 Contour map + gradient map6m 54s
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715 Contour map + arbitrary map8m 22s
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716 Riffing on a contour map in Photoshop5m 24s
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717 Smoothing out jagged contour lines4m 11s
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718 Contour mapping for cash in Photoshop9m 27s
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719 Infusing an image with the color of money2m 53s
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720 Simulating an adjustment layer in Illustrator9m 25s
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721 Drawing a stylish computer key12m 9s
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722 Spelling a word in computer keys6m 55s
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723 Creating a faux hedcut in Photoshop13m 7s
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724 Tracing outlines around your hedcut7m 47s
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725 Creating a full-color hedcut effect7m 32s
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726 Creating an E.T. moon in Photoshop8m 42s
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727 Adding a forest of trees for your E.T. moon10m 41s
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728 Combining the best of E.T. and Jurassic Park10m 59s
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729 Tracing vectors with a universal glow6m 17s
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730 Creative uses for Content-Aware Fill11m 47s
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731 Creating a porthole to a far-away galaxy7m 42s
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732 Enhancing your crazy space porthole7m 3s
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733 Creating a galaxy of rushing stars5m 42s
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734 Using the Puppet Warp tool in Illustrator CC6m 7s
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735 Illustrator Puppet Warp tips and tricks7m 20s
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736 Puppet-Warping very complicated selections6m 18s
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737 Shift-P for Puppet Warp!2m 59s
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738 Introducing the Pentagon Patterns7m 29s
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739 Types 1–5: The Reinhardt pentagons14m 17s
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740 Types 6–8: The Kershner pentagons5m 47s
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741 Type 10: The James pentagon5m 53s
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742 Types 9, 11, 12, and 13: The Rice pentagons7m 58s
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743 Type 14: The Stein pentagon3m 53s
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744 Creating a type 15 pentagon in Illustrator9m 27s
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745 Tessellating your type 15 pentagon14m 22s
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746 Expressing pentagons as proper tile patterns12m 9s
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747 Applying and modifying a tile pattern11m
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748 Combining complementary patterns7m 43s
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749 Combining a tile pattern with a photograph6m 33s
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750 Adjusting a tile pattern to fit its photo5m 36s
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751 Creating a creepy Candy Keeper in Photoshop3m 59s
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752 Enhancing the Candy Keeper text4m 46s
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753 Creating an old monster movie poster7m 3s
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754 Adding a monochrome halftone effect4m 3s
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755 Enhancing a special word, such as “Haunted”4m 27s
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756 Cheating letters into an ancient border2m 25s
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757 Naming an adjustment layer as you create it4m 13s
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758 Under the sea in strict monochrome6m 29s
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759 Backscatter and split toning7m 21s
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760 Sampling any color outside Photoshop3m 17s
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761 Designing a vector-based logo in Photoshop9m 20s
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762 Free-transforming shape layers7m 56s
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763 Adding a photo element to your vector logo6m 34s
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764 High-resolution snowflakes in Photoshop5m 45s
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765 Enhancing your big, juicy snowflakes7m 19s
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766 Adding a snowflake bokeh “on the lens”6m 8s
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