Join Deke McClelland for an in-depth discussion in this video 221 Drawing a distinctive 2D video game character, part of Deke's Techniques.
This is Deke McClelland.…Welcome to Deke's Techniques.…I could not be more excited about this one.…In this movie, I am going to show you how to create this distinctive 2D Video Game Character…in Adobe Illustrator.…Now I've modeled it after the style of Dan Paladin, the artist for such games as Alien…Hominid and Castle Crashers because I am such a huge fan.…We're going to start things off with a few pre-drawn elements, as well as this Tracing…template and we're going to end up finishing out the helmet as you see here.…
Here, let me show you exactly how it works. All right!…Here's the final version of the 2D Character just so you can see him onscreen.…We're going to be starting off inside this document, which includes a pixel-based tracing…template in the background.…I have drawn many of the paths in advance including the entire body, here on the body…layer, which includes the walrus's tusks and one of his horns.…And then I have this layer called predrawn that contains a few primitive path elements…
Author
Updated
4/17/2018Released
1/13/2011Skill Level Intermediate
Duration
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Q: Why can't I earn a Certificate of Completion for this course?
A: We publish a new tutorial or tutorials for this course on a regular basis. We are unable to offer a Certificate of Completion because it is an ever-evolving course that is not designed to be completed. Check back often for new movies.
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