Photoshop for Designers: Textures

with Nigel French
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Photoshop for Designers: Textures
Video duration: 0s 4h 38m Intermediate

Viewers:

In this course, author Nigel French shows how to use textures to create visual interest, heighten realism, and add dimension to Photoshop artwork. The course demonstrates how to apply multiple filters and paint in effects with layer masks, combine textures with images using layer blending modes, use brushes to paint in and accentuate texture, and create brush presets by sampling textures from photographs. The course also shows how to automate the application of textures with actions.

Topics include:
  • Using render filters
  • Applying textures with the Texturizer filter
  • Adding noise and film grain
  • Matching grain when cloning
  • Aging photos
  • Blending textures with layer masks
  • Applying texture to an uneven surface
  • Creating texture brushes
  • Building density with brush settings
  • Applying texture to type
  • Finding, downloading and installing actions
Subject:
Design
Software:
Photoshop
Author:

Welcome

- [Voiceover] Hi, my name is Nigel French, and welcome to Photoshop for Designers: Textures. Textures are a great way to create visual interest, heighten realism and add dimension to your Photoshop artwork. To start with, we'll use Photoshop filters, but we'll be doing much more than just choosing a filter for a generic result. We'll be applying them thoughtfully, in combination, and we'll painting in their effects with layer masks. I'll show you how to combine textures with images using Photoshop's layer-blending modes.

We'll be working with brushes to paint in and accentuate texture, and creating brush presets by sampling photographic textures. We'll explore Photoshop's texture-related features, layer styles, pattern, and texture presets. Lastly, we'll see how to automate the application of textures through the use of Photoshop actions. So let's get started with Photoshop for Designers: Textures.

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