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NOTE: Actual biological research images are used for this title's examples. Some of these images, including those of internal organs and dissected animals, may be considered graphic or offensive to some viewers. Viewer discretion is strongly advised.
- Understanding imaging in biomedical research
- Getting started in Photoshop
- Organizing digital assets
- Working with image stacks
- Evaluating image color and histograms
- Modifying images for research
- Compensating for acquisition problems and limitations
- Adding reference information to images
- Sharing work
- Optimizing and creating a DICOM image or animation
Skill Level Intermediate
- [Voiceover] Hi and welcome to Photoshop CS3 Extended for Biomedical Researchers. I'm Eric Wexler. I've been a researcher for the past 20 years mainly conducting drug discovery work for the pharmaceutical industry. Late in 2006, I was selected by Adobe to join their Biomedical Image Advisory Group. This group gave Adobe input and feedback into how medical professionals use Photoshop. In the spring of 2007, Adobe introduced the third version of its Creative Suite products, including Photoshop CS3.
At that time, they provided a higher-end version of Photoshop called Photoshop CS3 Extended. This supplied additional features for more technical users, including those of us who work with scientific and medical images. The additional features include a new analysis feature set, built-in support for the dicom file standard, and animation. These new abilities built upon the well-developed strength of Photoshop. This title will cover three main areas...
imaging basics, understanding Photoshop, and applying Photoshop to real biomedical research examples. Some viewers may find a few images disturbing... but understand, this was done in trying to enhance and extend human life. A lot of Photoshop training is available for photographers, artists, and graphic designers. Lynda.com is giving me the opportunity to provide training geared to the biological scientist who use or wants to use Photoshop not only in better communicating with their images, but also in conducting research.
Many times the imaging world is separated into a creative and technical side. This does disservice to both. Scientists need creativity and innovation to solve problems and develop methods to achieve goals. On the other side, artists need to understand rules and techniques to make the most out of their materials. The benefits of the merger of the two groups is the creation of useful workflows and the strengthening and validation of their use by the challenge and investigation of how they work.
So while this main audience for this title is the researcher, I welcome any and all who want to learn and grow in their application of one of my favorite imaging programs, Photoshop CS3 Extended.