This video covers getting permission—whether it's from a location or from a person—and the importance of doing so when creating paid work.
- The question of whether you have the legal right…to use a photo, or a person, or a place,…can get complicated.…If the final product that you're shooting for…is for internal use only, that is it won't ever be…given to the public at large,…then you might not need to worry about permission…and licensing issues.…However, just because you ultimately…won't do anything illegal with the images…doesn't mean you still won't be hassled…while you're shooting, so it's a good idea…to have the requisite signed permissions and releases…before you go out to a location.…Also, even though you might not have a public use…for your photos and designs now,…you never know how you might want to reuse…these images in the future.…
Legally, when any of us go outside,…we implicitly agree to give up a certain amount of privacy.…Because of that tacit agreement…it's actually legal to photograph anyone…that you see in a public space.…However, using that image for commercial purposes…is usually not legal unless you have…a signed model release.…
In this course, photographer, author, and educator Ben Long details the concepts and techniques that graphic designers should know about in order to work with photography more effectively. The course begins with a look at logistical and legal considerations, from composing for a layout to budgeting to obtaining permissions and releases. Next, Ben tackles the kind of assignment you might find yourself taking on—shooting a variety of different types of photos that are required for a print piece. The course concludes with guidance on where to go next to further your photography skills.
- What's different because you're a designer?
- Knowing the final specs for a design project
- Budgeting for a photo shoot
- Planning and previsualizing your shoot
- Preparing your camera
- How the eye sees differently from the camera
- Shooting individual and group portraits
- Post-production and final product
- Finding the keepers