Join Joseph Labrecque for an in-depth discussion in this video Conclusion, part of HTML5 Game Development with Phaser.
…In this course, we've employed the Phaser game development framework to build out…a fully functional game, that can be played across both desktop and mobile.…To keep up on Phaser, you might want to check in on the website and…GitHub repository, as the framework grows and new capabilities are added.…For packaging our game onto mobile devices, PhoneGap is an excellent choice.…To explore this, have a look at Up and…Running with PhoneGap Build, with Chris Griffith.…There are also a number of game development courses using other…technologies that you may want to have a look at such as,…building flash games with Starling with Lee Brimelow.…And Unity 2D Essential Training with Jesse Freeman.…I'm Joseph Labrecque, and thanks for…joining me in HTML5 Game Development with Phaser.…
- Downloading the Phaser framework
- Creating your first Phaser project
- Building the preloader and menu states
- Creating and spawning entities
- Working with particles and emitters
- Detecting and handling collisions
- Detecting "game over"
- Adding sound effects and text
- Preparing for mobile deployment
Skill Level Beginner
1. Setting Up Phaser
2. Configuring Loaders and States
3. Populating the World
5. Wrapping Things Up
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