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Particles + Dynamics
A particle system is the engine that drives effects like smoke, rain, fire, and other phenomena that require a large number of small moving objects. Learn to create these effects and more in 3D modeling software like Maya, 3ds Max, and CINEMA 4D.
Introduces the viewer to the complete range of options available in the 3ds Max MassFX (also known as PhysX) toolset.
Create dynamic, randomly generated particle effects that can emulate snow, rain, steam, explosions, and more in 3ds Max animation projects.
“It is so enlightening to have the blinders removed, and see the individual parts explained and how they relate to each other.” —Daniel J.Try it free
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