Understanding Tool palette selectors
Understanding Tool palette selectors
Painter comes with several forms of content and these are in the form of Libraries and the different kind of content you have access to are Paper Grains, Gradients, Patterns, Weaves, Brush Looks and Nozzles, and for each one these categories there are number of existing variations on there particular type of content available to you. The thing is, how would you get to them? Well, if we take a look at the tool palette on the left side of the screen here and go down to the bottom, you will see these six icons and you've probably been staring at and wondering what are those.
Basically, these are the content selectors and each icon represents the various form of the content we talked about. So the upper left here is the Paper Selector and then we have the Gradient Selector, we get to the Patterns Selectors, the Weave Selector, and then this a little bit of variation on the actual Libraries themselves that we have the Brush Looks Selector and finally the Nozzle Selector and it's not my intent here to go through and describe in depth all of these. We'll be doing that later on in the title. But I'm going to use the Paper Grains as one way to show you how the mechanism of content selectors works in Painter, because of we work with one, you will have the tools to be able to work with any of these Libraries, and to be quite honest you probably are going to be spending most of your time in the Papers Library in terms of these various form of content.
So let's begin by just clicking on the Paper Selector and you will see what we immediately get is a drop-down list of the current contents of the Paper Library. So I have got both a small iconic representation as well as the name of a particular element in that library. If I, for example, click on Basic Paper now, you will see that icon has slightly changed to indicate that I'm now using that particular Paper Grain. And a small of the sample as this is, once you get to know Paper Grains, you can actually look at this and just by looking at that Grain you can almost instantly tell that working with basic paper right now.
So somewhat like the property bar, this is a bit of dashboard for you as well that quickly tell you what's the current status of a particular content element that you are working with. So let's open this back up and you may have seen this that there is a little arrow and if I click on it, a small fly out menu of options shows up. And for example one of the things I can do is change the view of this particular drop down menu. So if I switch to Thumbnails for example, you will see that I now get all of the Paper Library, but in a thumbnails form.
The thing that I don't particularly care for is that I don't know the names of them, for example like this one which is a favorite of mine. I have to hold the cursor over to find out, oh, yes that's Coarse Cotton Canvas. So to my way of thinking, I prefer the List view. It's up to you which way you want to use it, but I find this one a little more informative as opposed to a strictly iconic view of it. Now once you start working with one of these library elements, and I'm going to switch to Coarse Cotton Canvas because that's one that I like, you're going to work specifically on it and again this is going to apply to all of these libraries.
What I'm going to do here is go to the Window menu and I could go down to the Library palettes here and I want to go to the Papers and if I click on this, this brings up my Paper palette. So this is where I can start to control and adjust this palette. But as I mention earlier with regards to changing other tools that navigation time, you are having to go all the way up to the Window menu, click it, drop down find the Library palettes, go to over here. I'm spending lot of time navigating interface and I want to minimize my navigation time, if possible and just focus on the task on hand.
So another way to get to this, and we'll click on to little red button that closes it. If we click on this one more time and once again go over to our fly out menu, you will see that Launch palette is right there. So if I click on that, that let's me get to this palette, which I think is the much quicker way to do. So that's the another way to get to it, and once again just depending on of you are a menu person or you a quick navigation person, you will find the way that works best for you. Now while we were in here another thing we want to talk about, I'm going to pop this open one more time is important command down here which is the Paper Mover and Open Library.
Both are important, but I think the one that you really are going to be interested in is the Paper Mover. Once again there is a Mover associated with each of the content Libraries. I am going to click on this and you will see that what I get is the current library over here and now I have got the opportunity to open another library, and one of the reasons I'm bringing this up is many people don't know this that when you get Painter on the CD, you actually get several other Paper Libraries. So you are not relegated to the 20 or so textures that happen to be in the current Paper Library.
There are multiple libraries available. And I have just selected one here. I believe this is from Painter 4 or Painter 5, which is one of the libraries available to you. I can go ahead and click and open this and now I have got some Paper textures that I don't have in the current library and I can actually add this to my current library, if I wanted. So if I want to click on this rather unusual type texture, I can just grab it and take it over here and that's now been added to my Paper library. So I can actually retrieve content from other libraries and just click-and-drag to bring it over to the current library.
Sometimes you will get textures in there you don't want. Well, I can also go in here and select that and see now I have the option to if I want to delete it, I can remove it from the library. So the Paper Mover is really a management tool that lets you aggregate and organize various content Libraries so that you can get them to exactly the way you want. You could even close this and create a new library for example. I'd give it some name like MyPaper and we'll save that and now I have got this library and I could go ahead and say well, you know I really like this texture.
I'm going to put that in there and I want to take this and put it there. Whichever Pattern of Paper texture in this instance you want to do, you could go ahead and do that and hit Done and now I have got the new library with my content in it. So once again the Movers within each of the Selectors. So for example I'll just pop open Gradients here. You can see right there, there is the Gradients Mover. So you will find that is mirrored in all of these content Libraries and it's just a great way to manage and actually add additional content to your Paper Library.
Because as I have said I have mentioned to many students that there are other libraries available and they are surprised to know that they have actually have access to these libraries. So once you have a library palette open as we do here, it gives me the opportunity to start to make adjustments. For example, one of the things I can do here is I can actually adjust the Scale of this and why does this make a difference? Well, I just happen to have this Square Chalk Brush current, and that's the brush that is sensitive to the Paper Grain. So I'm going to press very lightly with my tablet and you will see I'm just now kind of skipping on the top of the Grain.
Whereas I press down, I can work all the way down into that. But why does this look like a chalk? Because it's interacting with the paper texture and I can alter the character of that texture so that I can adjust how it looks. Another nice feature of this is it's even got contrast and brightness associated with it. Why would you use that? Well, you can see how the paper texture looks right now. If I increase that contrast, I'm going to start to get out different appearance just by changing, you see now the appearance of that same texture looks very different than it did in its default.
So being able to adjust the various forms of content give you the option to not be stuck with just a particular look of the Paper Grain. You can actually change it quite a bit. In fact, for Paper in particular, if I click on this icon, this reveres it. So one way to show you this is I'll Select All, which is Command+A or Ctrl+A, and Delete. I'm going to go ahead and draw with this in the inverted state. Now I'm going to change it, and let's change to an opposing color here and now I'll draw and you could see what's happening there is because of the medium of the Paper Grain has been inverted, it's now treating what it considers the peaks in the valley of that Grain to actually be reversed.
So you can even change the character further by actually inverting the Grain through that particular icon. So you have got several controls available for each of your content Libraries and by exploring and adjusting the various type of controls that are available you can dramatically alter the character of even a single texture. So one texture can actually be called into service in many different ways depending on the particular look that you are after. So the content Selectors are a great gateway to a variety of content that can be applied with various tools through Painter and as I mentioned that we'll be looking at some of these other categories later on in the title.
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