John shows how using the billions of star particle speckle brush can be a great tool for adding a milky way to your sci-fi night sky in painter.
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- [Voiceover] Now that we've got a handle on…the billions of stars brush, we can start to make…adjustments to it so that we can alter…the scale and density of the stars.…This is useful for building up multiple layers in order to…portray the Milky Way.…Now, let's go trip the light fantastic.…Before we start, I want to talk just a bit…about the Milky Way.…Let's take a look at this image…that I got off of Wikipedia.…If you want to use this image, you can just go to Milky Way…in Wikipedia and it's in that article.…
This is the traditional image of the Milky Way.…At least when I was growing up, this is the way…you always saw it in science books and…everywhere else.…What we're looking at is the Milky Way on edge,…because we're in, actually, one of these pinwheels…that come off of the Milky Way.…We're looking back in towards the center.…We're only seeing it on edge.…We're not above it or below it, so we can't see…this big disc-shaped galaxy.…We can only see into the center of it.…As a result, you just get this flat line…
You will learn what particles look like and how they are generated, and how to use the brush controls, Opacity slider, Shape attributes, and Color Variability and blending palette to influence the appearance of your brushstrokes. John demonstrates all these concepts using a nondestructive, layer-based workflow and a sci-fi-inspired painting of the night sky, featuring the Milky Way.