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Test geometry

Test geometry - PFTrack Tutorial

From the course: PFTrack Essential Training

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Test geometry

- [Instructor] After we've done our scene orientation, oftentimes we want to add test objects to the scene to make sure that everything is lining up properly. We come down to the orient camera, we can right click and if we go down to geometry, let's turn on test object. In here, we have a bunch of options for the kinds of objects that we can bring in to test to make sure that everything is working properly. We have an import button, so if we have a model of anything in the scene, we can bring in that model and make sure that it's lining up properly within the scene. So we have a bunch of different objects that we can use. I typically use the tall marker, so I'm going to click on that and it adds it to our scene objects. In the interaction mode, we have a bunch of different ways we can line up our object. I typically use the playset selected feature and what that will do is when I click on a tracker point, it's going to…

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