Join Jason Osder for an in-depth discussion in this video Using the exercise files, part of UX Design Tools: OmniGraffle 6.
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- Exercise Files
- [Voiceover] If you have access to the exercise files for this course, you can download them to your desktop as I've done here. This folder is organized by chapter and as you can see, most of the chapters just have OmniGraffle documents that are where you can start the lesson. Some of them also have documents that are a finished version. That's just where we've done enough steps that I'd like to provide you with the end state of that particular lesson. As you're working, you can always launch the program by simply double-clicking on any of the specific exercise files, which will launch OmniGraffle as well as bringing up this particular file.
If you're viewing this course on a mobile device, a setup device or your membership doesn't provide access to the exercise files, that's okay. You can follow along by watching and using your own content. As a matter of fact, I often recommend that approach. Just extrapolating these lessons to the actual UX design challenges that you face.
Join Jason Osder as he demonstrates how to use OmniGraffle 6. He shows you how to use basic features, like adding lines, shapes, and text, to create diagrams of page layouts, or wireframes, in addition to advanced features, like working with stencils and templates. He lets you know when he is showing a pro-version feature, like presentation mode and subgraphs, so you can adjust accordingly. Along the way, you'll learn how to improve your documentation by eliminating unnecessary elements to help readers visualize all of a site on one page. As an object-based diagramming program, OmniGraffle has features for executing UX and IA documents. Creating other documents, like use case scenarios, content maps, and models, is also covered.
- Setting up document files
- Aligning and distributing lines, shapes, and text
- Using canvases, templates, layers, and stencils
- Making sitemaps to organize information
- Creating wireframes to diagram page layouts
- Designing for mobile
- Building content maps and conceptual models
Skill Level Intermediate
1. Commonly Used UX Techniques
2. Create a Sitemap
3. Advanced Sitemap Techniques
4. Wireframe the Homepage
5. Complete the Wireframe Process
6. Additional UX Documents
7. Presentation and Export
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