Warping to a target image


show more Warping to a target image provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 6 New Features show less
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Warping to a target image

The key to warping one image to another is getting the setup correct. I'm starting with the familiar alien face and purple face images to warp one eye to the other. Since we want to warp the purple face to the alien face, the purple face goes on the source and alien face goes on the destination. So we're going to warp the purple eye to the alien face eye. So let's get started. A little more space here, re-home the Node Graph, push in on our purple face.

So I'm going to go draw my initial spline on the source. I'll zoom in a little more, select the Bezier, click and drag, click and drag, click and drag, click and drag, all the way around and close. Okay. Now I'm going to adjust it to fine- tune it, get it positioned exactly where I want it here. I'm not going to spend too much time twiddling control points because that's no fun to watch.

Okay, let say we like that. Because I edited the source spline after drawing it, it's not deviated from the destination...

Warping to a target image
Video duration: 5m 54s 4h 6m Intermediate Updated Feb 13, 2012

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Warping to a target image provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 6 New Features

Subjects:
3D + Animation Video
Software:
Nuke
Author:
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