From the course: Nuke Essential Training (2014)
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Viewer Capture feature - Nuke Tutorial
From the course: Nuke Essential Training (2014)
Viewer Capture feature
- In addition to the new flip book, you can also do a viewer capture. The viewer capture creates a play blast, which is a capture of exactly what's seen in the viewer window. It zooms, wipes, 3D wireframes and all. I'll set up a viewer white for you here by setting it to the white mode. Hook my viewer to this transform node here. So, I'm gonna have transform one under the Merge node. Okay, I'll turn off my In and Out points, and play this to cache it. It helps if you have the clip pre-cached in the timeline. Okay, we're ready to capture it. I'm going to first zoom in. Remember now, the capture gets you exactly what you see in the viewer viewport, not the viewer node. So, let's look over here on the Capture button, and it opens up the Capture dialogue box here. Again, you get to choose between multiple viewers if you want. Now, it also has this option here to customize the write path, let's close that for the moment. And we'll click OK. And now it's going to capture just on exactly…
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Contents
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2D Viewer changes8m 3s
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(Locked)
3D Viewer changes1m 46s
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(Locked)
The menu bar1m 20s
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The integrated flipbook3m 39s
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(Locked)
Viewer Capture feature2m 51s
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(Locked)
Text drop shadows2m 3s
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(Locked)
The Look feature3m 55s
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(Locked)
Oflow additions2m 44s
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(Locked)
Planar Tracker settings3m 24s
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(Locked)
Planar Tracker workflow4m 56s
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(Locked)
ParticleBounce1m 23s
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(Locked)
New node features3m 36s
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(Locked)
Motion estimation (NukeX)4m 12s
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(Locked)
Motion estimation speeds (NukeX)2m 37s
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