Upgrades to the Read node in Nuke 5.2


show more Upgrades to the Read node in Nuke 5.2 provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 5 Essential Training show less
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Upgrades to the Read node in Nuke 5.2

Nuke 5.2 has a major new feature added to the Read node. It allows the Read node to replace the Frame Hold, Frame Offset and Retime nodes. Let's take a look. It's up here, at the frame field, and they've added this pop-up menu right here. With the pop-up menu set to expression, it becomes identical with Nuke 5.1, where you can add an expression in this field, such as frame/2. Now the frame numbers read from the clip are simply divided by 2.

The next menu item is new, which is a start at. This says we want to start it at frame, let's say 10, in the timeline. What that means is whatever the first frame of the clip is, in this case frame 1, it won't start rolling until we get to frame 10 in the timeline. Let's take a look. We'll set the playhead back to the beginning and as I drag the playhead forward, nothing moves until I get to frame 10, and then it starts incrementing the frame numbers in the timeline.

The next new pop-up is offset and that applies an offset ...

Upgrades to the Read node in Nuke 5.2
Video duration: 1m 56s 10h 9m Beginner

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Upgrades to the Read node in Nuke 5.2 provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the Nuke 5 Essential Training

Subjects:
3D + Animation Video
Software:
Nuke
Author:
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