The big story for particles in Nuke 7 is about the ParticleEmitter node, it now…has several cool new emitter options, let's take a look.…First up the new bbox or bounding box emitter, previously your emissions were…limited to points, edges and faces.…Well, now we have the bbox option, let's see how that works.…Right now I have points selected, so I am getting particles emitted from just…the points of this cube.…If I set that to bbox, it now emits particles everywhere inside the bounding box…of the cube, in other words, in its interior.…
This is very cool for things like rain or snow, where in the past you had to…emit from a surface and do a lot of pre-roll in order to get the particles…filling the frame before you could even start rendering your shot. We'll stop this.…The bounding box it emits from has nothing to do with the shape of the geometry.…So I am going to go over here to this sphere, turn that on.…I am going to get rid of my cube, there, move out a little bit.…And now we'll take a look, let me orient this right along the Z-axis.…
Author
Released
4/26/2013This course was created and produced by Steve Wright. We are honored to host this content in our library.
- Working with stereo in the RotoPaint node
- Keyframe tracking
- Exploring Primatte Keyer
- Setting up and using Motion Blur
- Adding depth of field with ZDefocus
- Animating warps and morphs
- Measuring and viewing deep data
- Retiming a shot with optical flow
- Tracking and point generation in the PointCloudGenerator
- Creating separate cameras and points with the Camera Tracker
- Setting up displacements
- Modeling more complex geometry with the ModelBuilder node
- Casting semitransparent shadows
- Relighting renders
Skill Level Intermediate
Duration
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Introduction
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Welcome2m 58s
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1. The RotoPaint Node
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Understanding the toolbars4m 57s
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2. The Tracker Node
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Using the new menu bar3m 14s
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3. Primatte 5
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4. The New MotionBlur Node
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5. The New ZDefocus Node
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Setting up and adjusting5m 27s
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Customizing the bokeh3m 45s
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6. The SplineWarp Node
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Warping techniques4m 23s
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Animating a warp3m 37s
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Morphing techniques8m 3s
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Animating a morph4m 59s
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7. Deep Compositing
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Setting up a deep composite5m 51s
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Processing deep images6m 57s
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8. The VectorGenerator Node
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9. Kronos Optical Flow Retimer
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Managing motion blur2m 40s
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10. TimeClip Node Features
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Setting up and operating5m 25s
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11. New Viewer Guides
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12. New Alembic Geometry
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13. The New PointCloudGenerator Node
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14. The Improved DepthGenerator Node
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Setting up and analyzing4m 39s
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Refining the output3m 52s
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15. The New DepthToPoints Node
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Setting up and operating6m 15s
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16. The New DepthToPosition Node
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Setting up and operating5m 30s
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17. The New PositiontoPoints Node
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Setting up and operating3m 15s
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18. CameraTracker New Features
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19. Particles New Features
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20. The New Displacement Node
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Setting up displacements3m 28s
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Dialing in the tesselation5m 25s
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21. The New ModelBuilder Node
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Understanding the workflow6m 58s
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Modeling complex geometry7m 48s
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Exporting geometry4m 40s
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Editing geometry8m 6s
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22. TimeOffset Node New Features
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Setting up and operating2m 3s
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23. New Shadow-Casting Features
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Setting up and adjusting5m 7s
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24. The New Relight Node
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Setting up and operating5m 18s
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Video: Understanding new emitter features and velocity controls