Join Steve Wright for an in-depth discussion in this video Two new viewer features, part of Nuke 8 New Features.
- View Offline
…Two nifty new features of an added NUKE's viewer.…The first is Full Frame Processing, which renders all the scan lines of…a frame in a viewer, regardless of how much of the frame is visible.…Now, the full frame processing button is here.…By default it's off, so let's see what happens.…I'm going to zoom into this part of the picture.…Now as I play it, it's going to cache, but you can…see the frame rate here, is like nine, eight frames per second.…Okay, now that it's all cached, it's cooking along at 24 frames per second.…
However, if I were to reset the viewer.…Now it's back to chugging along, because it has…to recalculate all the scan lines that it was missing.…Once it's all caught up and filled in the missing…scan lines, it runs along at 24 frames per second.…All right, so that's the default behavior.…Now let's see what happens when we engage the full frame processing button.…I'm going to clear all my cache, so we're not actually…looking at any cached images, and set up the exact same scenario.…Go over here, zoom in here, only this…
Note: This course is specifically designed for current Nuke artists who just want to learn about the new features in Nuke. For a more thorough exploration of Nuke 8, check out Steve's Nuke 8 Essential Training course.